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The Last Olympian Timeline [SPOILERS - DO NOT READ THIS POST IF YOU HAVE NOT READ THE BOOK]

2009 (Year 4 in Riordanverse)
January
• 28th - Nico turns 12 (not stated in book)
~~~~~
July
• 12th - Annabeth turns 16 (not stated in book)
~~~~~
August [TLO BEGINS]
• 12th - sunset = Percy and Rachel on the beach; Beckedorf interrupts; Rachel kisses Percy [>.<] before they leave; night = Percy and Beckendorf sneak on the Princess Andromeda; Percy distracts monsters (one being giant crab) while Beckendorf sets explosives; Percy gets caught and tries to fight Kronos and finds out their mission was a trap; Beckendorf gets caught, then detonates the explosives and Percy jumps in the water to escape explosion and blacks out (Beckendorf doesn’t make it off the boat [cries]); Percy has a dream of Mount Tam and Nico saying he needs to make a decision soon
• 13th - Tyson wakes Percy up underwater and tells him about the boat, Beckendorf, and that he’s at Poseidon’s palace; Percy meets Poseidon’s wife and son, then talks with Poseidon and he says to tell Chiron it’s time to hear the full prophecy; afternoon = Percy returns to camp and brings the bittersweet news of the explosion; Percy and Annabeth go to the attic to get the prophecy [Percy states that he didn’t realize it then, but that would be the last time he ever visited the attic]; at the head counselor meeting, Percy reads the prophecy to everyone, most of them (Percy included) hearing it for the first time; Percy learns of Typhon’s escape; night = Percy has a dream of Rachel and her painting past & future events
• 14th - Percy and Annebeth do cabin inspections; they have burial ceremony for Beckendorf [cries again]; Percy tries and fails to convince Clarisse to fight in the upcoming battle; Percy talks to Juniper and Leneus about Grover missing, then to Nico about the plan to give Percy a fighting chance against Kronos; night = Nico and Percy take Mrs. O’Leary to go visit May Castellan; after their visit they talk with Hestia and then she transports them to Percy’s apartment (Mrs. O’Leary included); Nico and Percy talk with Sally and Paul and get Sally’s blessing for their plan; Percy, Nico, and Mrs. O’Leary shadow travel to Central Park to get to smaller Underworld entrance; they find Grover and tell him he’s been missing for two months; he then opens up the gate to the Underworld
• 15th - early morning = Percy gets tricked by Nico and they talk with Hades; Percy gets locked in the Underworld dungeon; Percy has dream of Rachel on vacation and the gods fighting Typhon; Nico helps Percy escape; Percy bathes in the River Styx; fights Hades’ army and the god himself, but when Percy pins Hades to the ground he fades into nothingness; late afternoon = Percy meets other campers (40 including him, Ares cabin excluded) at the Empire State building; they all go up to Olympus; Hestia greets them, then shows Percy a flashback of when Thalia and Luke met Annabeth, then of them coming up on Luke’s house, then the vision stops; Hermes shows up, and Percy & Annabeth talk to him while everyone else scouts for anyone left on Olympus; they realize that Morpheus has put all of Manhattan to sleep and that the invasion has begun; while they’re planning tunnel blockades, 30 Hunters join the fight; night = Percy makes a deal with the East and Hudson rivers to help them defend the city; on Williamsburg bridge, Percy joins the Apollo cabin and fights the Minotaur and the rest of the army it was leading across
• 16th - early morning = they push them back, but then Kronos joins the fight; Percy and Annabeth fight shoulder to shoulder, then she gets stabbed by Ethan Nakamura protecting Percy’s soft spot; Blackjack gets Annabeth out of there; Percy fights Kronos and destroys the bridge, killing monsters and pushing the army back (Michael Yew didn’t make it of the bridge) [cries yet again]; Percy and Will Solace go to the hotel where they made a base to treat Annabeth’s wound; Jake Mason tells Percy the enemy army retreated at sunrise; Silena leaves to try to convince Clarisse and Ares cabin to join the fight; Percy and Annabeth talk, Percy shows her his Achilles spot, and she tells him about Luke visiting her house the previous year before BOTL; Grover tells Percy he’s rallied most of the nature spirits in the city; Percy, Grover, Thalia, and Jake talk about the spy; Percy goes to rest, and has a dream about Nico learning about his past before the Lotus Casino [totally forgot that Hades had Alecto the Fury wipe their memories in the Lethe before taking them to the Lotus Hotel] and about the curse Hades put on the Oracle; then Percy’s dream changed to show Rachel on the shore and she wrote something in ancient Greek in the sand but Percy only saw his name (Perseus) before it got washed away, and Rachel convincing her father they had to get back to New York immediately in order to get a message to Percy; late afternoon = Thalia wakes Percy up; they go outside to meet Prometheus (a titan), a hyperborean (Morrain), Ethan Nakamura, and an empousa; Prometheus tries to talk Percy into surrendering, then shows him the rest of Luke’s past, continuing from what Hestia showed him; then Prometheus gives Percy Pandora’s Box; when they get back to the hotel, Percy and Thalia talk briefly, then Percy sleeps some more; he has a dream of Tyson and Cyclopes fighting in battle at Poseidon’s palace; dream switched to Ethan and Kronos talking about Annabeth getting stabbed and protecting Percy, then Ethan asks if Luke is still fighting Kronos; dream changed one more time to reveal all that happened to May Castellan when Luke was a baby; evening/night = battle in Central Park; Percy fights Hyperion and creates personal hurricane; they defeat Hyperion, but then Kronos unleashes his surprise: the Clazmonian Sow (giant flying sow); Percy activates lion statues to defeat giant pig; Percy helps Annabeth kill a Hyperborean; late night = they fought and fought until they were backed up a block from the Empire State Building from every direction; they’re about to retreat to the doors when the Party Ponies join the fight
• 17th - very early morning (still dark) - they push back the Titan army, then regroup; Chiron fills Percy and Annabeth in on Typhon’s progress, how Mr. D is missing and Hephaestus is too injured to rejoin; morning = Percy and Annabeth talk for a bit; Percy looks around at all the injured, then is suddenly transported to a “dingy bar”; Percy talks with Mr. D and he warns that if the gods are defeated the entirety of Western Civilization will come undone; then he admits that the Olympians need heroes; Mr. D warns that Kronos’ current form is temporary, and by the next day he will burn away his host (Luke) and his very presence will incinerate anyone who's near him and he will make the other titans more powerful; Mr. D returns Percy (it’s as though he never left) and he sees his mom and Paul asleep in their car; Rachel shows up in a helicopter and Annabeth saves her from crashing after the pilot falls asleep; Percy and Rachel talk about what’s been happening with her (visions and such), and she tells him the message in the sand was “Perseus, you are not the hero”; Rachel and Chiron go and talk while Percy takes a nap; he has a dream about Nico trying to convince Hades (in the presence of Persephone and Demeter) to join and fight in the war; the dream changed to Kronos talking with Ethan and Prometheus and telling them to unleash the drakon immediately; afternoon = Percy wakes up and warns them and they try their best to prepare (down to 16 campers, 15 hunters, and 6 satyrs in fighting shape, and a lot of drunk Party Ponies); Percy and Mrs. O’Leary charge the drakon, and Percy stabs one of its eyes; 30 Ares campers join the fight, with “Clarisse” leading them; the real Clarisse shows up after the fake gets sprayed with poison, then Clarisse defeats the drakon single-handedly; the fake Clarisse is revealed to be Selena Beauregard, and she confesses to being the spy, then dies from her injuries [cries one more time but definitely not the last time]; Clarisse then fights and drives back the enemy with the blessing of Ares; they regroup in Empire State building and Percy sends Mrs. O’Leary on an errand; Percy, Annabeth, and Grover go up to Olympus and into the throne room; Grover and Annabeth leave Percy and Rachel to talk with Hestia; Percy gives Pandora’s Jar and Hope to Hestia; Percy sits on Poseidon’s throne, gets his attention, and convinces Poseidon to come help defend Olympus; evening/night = Thalia comes in and says that the enemy is advancing with Kronos leading them; when they get down there, Chiron and Kronos are having a stare-down, then the two of them fight; Chiron gets thrown into a wall and buried under rubble; as Kronos is about to attack again, Mrs. O’Leary and Nico join the fight, along with an entire undead army, Persephone, Demeter, and Hades himself; Kronos seals himself, the demigods, and the Empire State Building off, collapsing the magic around the rest of Manhattan; all Hades breaks loose [pun intended]; Paul and Sally join the fight; late night = Percy, Annabeth, Thalia, and Grover head into the building and up towards Olympus, following Kronos; Annabeth almost falls to her death (MoA parallel); Thalia gets pinned under Hera statue; Percy fights Kronos and Annabeth and Grover fight Ethan Nakamura; Annabeth gets knocked aside, Percy tries to reason with Ethan, then Ethan attacks Kronos, but he gets injured then falls through a hole in the ground made by Kronos and dies; Percy and Kronos fight more, then Kronos freezes time and shows Percy images of the fight going on and of Typhon approaching; Poseidon and his army join the fight against Typhon and they defeat him
• 18th - Percy turns 16; early morning (probably still dark out) = Annabeth gets through to Luke, Percy gives Luke Annabeth’s dagger, then Luke stabs himself, defeating Kronos; after some final words, Luke dies, shortly after the gods come in and Percy says they need a burial shroud for a son of Hermes; next few hours: the gods repair the throne room, Zeus lights up the Empire State Building blue for Sally, Percy greets those who survived, Nico and Hades were welcomed on Olympus as heroes, Percy talks briefly with Mr. D and Grover, Poseidon’s army comes into the throne room and Tyson tackle Percy; Poseidon congratulates Percy and gives him a hug; Olympian council takes place; they call up Thalia, then Tyson who’s appointed general, Grover who becomes a member of the Council of Cloven Elders, Annabeth who is assigned with redesigning and rebuilding Olympus; then Percy is called up and offered immortality, but he turns it down, requesting instead that: the gods claim *all* their children by age 13, Calypso and other peaceful titan-kind b e pardoned, and that the Big Three oath be undone; Percy talks with Hermes; as he’s leaving, Athena talks briefly with Percy; afternoon = when him and Annaebth reach the lobby, they’re greeted by Sally and Paul, then Nico runs in and says that Rachel took Blackjack to CHB; Annabeth, Percy, and Nico get to camp as Rachel becomes the new Oracle; then Rachel spouts the Prophecy of Seven [Apollo says it may not even be in Percy’s lifetime… HA, how wrong he was, as it takes place not even a full year after]; the rest of the day: campers came back from Manhattan, the dead were given proper funeral rights at the campfire, and dinner was lowkey; night/dark = after dinner and the crowd had lessened, Annabeth sat next to Percy at the Poseidon table and gave him a cupcake (made by herself and Tyson) and wished him happy birthday, and he realized that he hadn’t realized that it had been his birthday; they talk, she kisses him, then they get thrown in the lake and kiss some more
• next two weeks (camp went two weeks longer, leading right up to the school year) - new demigods popped up all over the place, all were claimed and brought to CHB with help of satyrs; new cabins for Hades and minor gods being built
~~~~~
September
• 1st [exactly 2 weeks after Percy’s birthday, but it’s in the middle of the week, so this exact date is unknown] - last day of camp; late afternoon = Percy talks with Poseidon [dude, Poseidon jokes about claiming all his other kids and sending Percy some siblings then he gave Percy one of his inside joke winks and Percy still wasn’t sure if he was serious or not. I know that Rick probably won’t make another Poseidon kid, but you never know]; evening = last night at camp and bead ceremony, the bead having a picture of the Empire State Building and all the names of the fallen campers in Greek
• 2nd [?] - Percy, Annabeth, and Rachel stand at the top of Half-Blood Hill; Rachel says goodbye; Percy and Annabeth talk briefly before racing each other to the road; “And for once, I didn’t look back.”
[TLO ENDS]
• within the next week - Percy starts 10th grade
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
TLO / PJO Prophecy
A half-blood of the eldest gods
Shall reach sixteen against all odds,
And see the world in endless sleep,
The hero’s soul, cursed blade shall reap
A single choice shall end his days
Olympus to preserve or raze
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~The Lightning Thief Timeline~
~The Sea of Monsters Timeline~
~The Titan's Curse Timeline~
~The Battle of the Labyrinth Timeline~
~Percy Jackson and the Sword of Hades (Short Story) Timeline/Summary~
~Percy Jackson and the Bronze Dragon (Short Story) Timeline/Summary~
~HOO Timelines (links to TLH)~
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Respect Percy Jackson (Percy Jackson and the Olympians/Heroes of Olympus) [New Update]

The Lightning Thief=TLT Sea of Monsters=SOM The Titan’s Curse=TTC Battle of the Labyrinth=BOTL The Last Olympian=TLO The Singer of Apollo=TSOA The Sword of Hades=TSOH The Stolen Chariot=TSC The staff of Hermes=TSH The demigod diaries=TDD The Diary of Luke Castellan=DOLC The Lost Hero=TLH The Son of Neptune=SON The Mark of Athena=MOA The House of Hades=HOH The Blood of Olympus=BOO Demigods of Olympus: An Interactive Adventure=DOA The Son of Sobek=SOS The Staff of Serapis=TSOS The Crown of Ptolemy=COP The Hidden Oracle=THO The Tyrant’s Tomb=TTT Percy Jackson Greek Gods=GG Percy Jackson Greek Heroes=GH

Demigod traits

Weapon

Anaklusmos/riptide is a 3 ft long sword with a leaf shaped blade. Made of celestial bronze that harms the divine and monstrous beings of the world along with mortals if the mortal is important enough such as Setne and Carter Kane, and it can even cut down ghouls and ghosts. It’s disguised as a pen that always returns to him and durable enough to survive full submersion in lava

Strength/striking

Lifting strength

Combat Speed

Scaling to a son of Athena * -Zane dodging the charge of a leonte that was fast enough to move down a hall as a flash of yellow, and move across an office in a flash DOA pg.25,42 * -Scaling to Annabeth who could dodge Kelli HOH ch.15 * -Who’s one of the fastest characters we’ve seen in the universe. She’s fast enough to blitz Rachel before riptide can even switch to sword form after being uncapped. BOTL ch.14 And from the lightning thief that it only takes half a second for the sword form to release, but Kelli moves faster * -Leo doing a backward somersault to dodge large rocks thrown at him at super speeds. TLH ch.43 * -Piper coming up from below a ridge to move fast enough to to be a blur of turquoise and black TLO ch.42 * -Jason deflecting lightning in a fight with a ventus he was tagged when he wasn’t ready to fight, so thishad nothing to do with being a son of Zeus cause he can be affected by lightning, This one needs context cause you could argue against it * -but venti are storm spirits. In PJO nature spirits obviously make up nature. From trees spirits to river spirits,they have humanoid forms, but are also literally a tree or river or flower. For this venti named Dylan his true form is a literal storm cloud along with the other venti that comes with him. Venti are literal thunderstorms because they are the thunderclouds. It’s not the same as characters like avatar characters that can generate lightning cause in this case the lighting is being generated by the actual cloud. * -Besides that feat he did dodge a charge of a venti who are fast enough to move only a little slower than Arion who’s supersonic BOO ch. 59

Movement speed

Only faster than above average mortals * - Ran 10 yards before Bianca could say anything. TTC ch.6 * - human magician in good shape struggling to keep up SOS pg.9 * - outpaced Sadie while holding a heavy object, COP pg.12 * - Apollo who had been turned mortal couldn’t keep up with Percy and Meg THO pg. 57

Durability/Endurance

Agility

Mist control

The mist is the uppermost layer of the Duat which is the realm of magic. It’s the reason mortals don’t see anything out of the ordinary when dealing with the magical. Someone who can control it can alter memories, appearances, summon weapons, make creatures to fight for you, hide objects even if they’re directly in-front of you, create illusions, and teleport. Though he’s not very good at it Percy has shown the ability to make small illusions and hide in plain sight

Magic

Heat resistance

Magic resistance

Mental defense

Intelligence

Combat feats

Percy vs Ares * - Although Ares wasn’t taking him seriously it’s still impressive for a week trained 12 y/o especially since Ares seems to have battle precog because he knew where Percy was attacking before he even did it. Also shows how his adhd lets him see how his opponents tense, so he knows where the attack is gonna come from. TLT pg.341-344 * - After a year he’s considered one of the best swordsman in the last hundred years, cabins of super humans don’t work him out and he wishes he could fight the war gods cabins SOM ch.6 * - Curse Percy vs. Minotaur TLO ch.11 * - Against Carter he showed to be quick and strong, and while it was completely one-sided, he still told Carter he did better against him than most others SOS pg.5-6 * -Beating up the 1st and 2nd cohort of Camp Jupiter. Lots of rolling and flipping showing a very active and athletic fighting style SON ch.12 * -Easily beats Magnus,son of Frey, in hand to hand combat TSTD ch.1 While Magnus isn’t much of a fighter, he’s still capable of ripping a 20 ft. long lamppost out the ground and jump 60 ft. vertically. Percy’s trained in unarmed combat at Camp and this is one of the few times he does

Will

Aegis feats
Important to note that- while using his powers does drain him over time, the amount he's drained is pretty overstated. His storm powers are the only ones that drain him, in the way that he'll feel physically tired from it, but being to able to use his water powers at a high level is never affected especially considering his best feat occured after prolonged use of his storm powers.

Hydrokinesis

Water healing

Water amp

Hydrogenesis

Strom Generation

Geokinesis

Other powers

Wolf stare

A glare he learned from his mama wolf Lupa that scares people. It’s kinda like his bat-glare
Scares a gang SON ch. 16 Makes Leo,a fellow demigod, tremble MOA pg.46 Scares Piper BOO ch.19

Animal friends

Curse of Achilles

user gains invulnerability, increased fighting prowess, but one weak spot that can only be pierced, and even a nick is enough to kill

Avatar mode

Percy merged with the Egyptian vulture goddess Nekhbet granting him a few more abilities
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[5e] Every Session Summary for SKT

A little over a year ago I got a group of friends from work together to play through Storm Kings Thunder. We completed our final session, number 20, this past weekend. We had some players drop in and out but altogether it was a great adventure. Every week I would put a summary of the previous session in a calendar invite, so this is a somewhat edited breakdown of the sessions. Sorry for any spelling mistakes or formatting issues.
Spoilers for Storm Kings Thunder Below, Obviously
Seeking glory and interested in assisting Lady Nandar in her dealings with the elves, the party goes to the town Nightstone to the southeast of Waterdeep. Upon arrival, they discover the town has been abandoned save for goblins who are running amok. The party stealthily moves through the town, slaying the goblins as they look for survivors. They encounter a strange woman who does not appear to be what she seems. After clearing most of the town, the party heads towards the keep to look for any other survivors and see if they can learn what has happened.
1
The party meets a new Paladin party member who was staying in the keep during the recent events, as well as meet the surviving guards of Nightstone who are at each other’s throats. The party learns that the town was attacked by a flying castle that rained down boulders on the town, killing Lady Nandar. They also learn that the giants stole a strange stone that was in the town center before flying away. The townsfolk had fled to the nearby caves to seek shelter during the attack but have not returned, leaving the town empty and an easy target. Staying the night in the keep, the party sees as a group of riders approach the town and is let into the town by the strange woman they had met before. The party decides to say their farewells to the guards and leave the town in secret, with some of the party deciding to talk to the riders. Part of the party then meets Xolkin Alassandar, who introduces himself as the new lord of Nightstone. He offers the party a reward of position if they could get his “subjects” back for him. The party then heads towards the dripping caves.
1
Heading to the dripping caves, the party meets a monk who agrees to help them in their quest to save the villagers. They follow tracks in the forest to the caves and quickly learn that some goblins and their ogre friends have captured the townspeople. Most of the party decide to talk to the goblin leader, Boss Hark, while the monk sneaks around and discovers the townspeople huddled in the caves. The Boss, a cigar smoking goblin, offers them a deal that if they can kill the monster near the spring of the caves that he will let the villagers go. The party agrees and heads into the section of the caves, meeting up with the other party members. They soon encounter and slay the gray ooze of the caves, leaving the party paladins weapon damaged in the process. They then decide that they may be able to sneak the villagers out and work on a plan to get them past the ogre guards. Using a bit of magic and stealth, the party is able to make a path for the villagers to escape, but not without brining Boss Hark and his ogre’s attention. In a pitched fight with the boss, the party is able to slay the goblin, charm the ogres, and claim his horde for themselves. The party has saved the villagers from Boss Hark and his goblin band. The villagers seem intent on returning to their homes despite the Zhentarim takeover of Nightstone.
1
The party feels a cold chill on the breeze and has a flashback to their time in Waterdeep and the holiday celebration they had with the Cassalanter nobles. Enjoying some festive cheer, the festivities are nearly ruined when a prized singer is attacked by an imp. The party performs an investigation where they learn that the Cassalanter children have been influenced towards summoning the foul creatures. They are able to stop the incursion of imps and save the holiday party, scoring them some holiday themed gifts and information on assisting the town of Nightstone as we return to the present.
1
With the villagers returned to Nightstone, the party encounters the elves of Ardeep forest who enlist their assistance in driving a band of Kenku from a sacred tree. With the tree mostly cleared, the party only has a few more of the bird men to slay before claiming their prize from lady Elama and continuing their adventure.
1
After receiving hefty rewards from their adventures in the Ardeep forest and a shopping trip/repairs in the city of Waterdeep, the adventurers head northeast towards the town of Goldenfields to deliver a message to one of the slain villagers family members. However, the party soon finds themselves caught between a friendly cloud giant and a band of heavily armored dwarves. How will are party handle being caught between a giant and a hard place? What is Legolas going to do outside with a silver dragon flying around? We will find out in this session of Storm Kings Thunder.
1
Last session, our party was successfully able to defuse the situation between the giant Zephyros and the dwarven shock team. They learn that the Lords Alliance is moving to respond to the giant threat, with this group of dwarves being sent by Queen Dagnabbit of Mithril Hall. The party then arrived at Goldenfields, where they delivered news to Miros of the death of his parents in Nightstone. The party is given room and board at the Goldenfields Inn, ran by a hairy man known as “the Yeti”. They were not able to rest long however, as the town soon came under assault by an army of monsters led by Hill Giants. With the help of some friendly NPCs, the party was able to repel the attack. The battle of Goldenfields is not without casualties however, and the sorceress Naxene was slain by the Hill Giant assault. With some new friends and a promise of a reward from the Abbot of Goldenfields, where will our party go from here?
1
Last session, the party headed to the River Dessarin where they had credit on a casino river boat named the Grand Dame for their service in Goldenfields. As they rode towards the ship, they receive a letter attached to a flying snake from Xolkin Alassandar, one of the Zhentarim who has now titled himself Baron of Nightstone. Arriving at the boat, the party discovers that they are docked here for a wedding and will soon head back north to the town of Yartar. After securing passage north and gambling on the ship, one of the wedding members comes in dressed in tatters and speaking of fiends that came out of the air and attacked. The party runs to the rescue, first encountering a vicious wind weasel who kills Bryn’s owl. The party then comes upon the wedding party being played with by a wind demon and a devilish harp. The party successfully slays the fiends, but the devil harps final trick is played as one of the unconscious wedding party was booby trapped, killing several of the wedding goers as he was stood up. Returning to the boat, the party has four days of respite as the boat travels the 200 miles to Yartar. Going west, the party arrives in Triboar where they deliver the last of the Nightstone death notices. Buying Bryn a new owl, the party stays in the fancy inn of Triboar.
1
Last session, the party took a quest from the Lord Protector of Triboar, Darathra Shendrel, to hunt down a pair of stone giants that had attacked the town. Traveling towards the edge of the Sword Mountains southwest of Triboar, the party encountered two tribes of goblins having a dance off for dominance of the area, judged by the local hag Granny Pestilence. Continuing on, the party was able to locate the abandoned mine that the giants had turned into their home. Going down into the old dwarven mine, the party encountered a displacer beast, which the party dispatched using a slew of oil they had purchased in Triboar, taking its pelt as a trophy. The party then had a tough fight with the pair of stone giants in their new home, but were able to overcome them and take their heads and their Orb of the Stein Rune. The party then further explored the mine, locating a sunken tunnel that held a horde of gold ore as well as a passage to the Underdark. Returning to Triboar, the party exchanged the giant’s heads for a pair of enchanted daggers. They also learn of a previous adventurer who carried a Giant Slayer Greatsword who has now settled down near the city of Silverymoon. Seeking out powerful spell-casters to enchant a cloak of displacement, as well as looking to procure other magical services, the party heads east.
1
Returning to the town of Yartar to have their magic items identified and for information on crafting a cloak of displacement, the party discovered that a strange sickness was affecting some of the citizens of the town who had purchased potions from the local alchemist’s guild. Tasked with the local wizard with discovering the source of the sickness, the party found things amiss at the alchemist’s guildhall, with the guild members all appearing to be under a strange trance. After exploring the guildhall and assisting the guilds maid, the party headed to the workshop that was built over the River Dessarin. The first attempt to enter the building was repelled by a pair of water elemental guards. But after a small retreat and regrouping, the party successfully entered the workshop where they discovered the guild members working in a zombie like stupor under the enchantments of a Rusalka and her troll guard. After a pitched fight including several thrown potions creating wild effects, the monsters were slain and the Rusalka’s enchantment was broken. The party was rewarded a powerful potion for freeing the guild, as well as invited to be teleported to Moongleam Tower in Everlund where they can have their cloak crafted as well as potentially gain access to the teleportation circle network of the Sword Coast.
1
After being teleported to Moongleam Tower in Everlund, the party met Krowen Valharrow, a powerful wizard aligned with a group called the Harpers. After being pressed into Harper service, Krowen gave the party access to their teleportation network as well as agreed to assist in creating a cloak of displacement for the party. On leaving the tower to explore the town, the party heard a horrified scream and on investigating discovered a dead man whose insides were turned to gemstone. They also met Thanatos, a monk who happened to be in the area and who joined the party after they were all arrested and questioned by the town guard. Deciding to investigate, and with the promise of a 1000 gold reward for stopping the murders, the party split up to research the bodies and look into any witnesses and clues. They discover that the body’s internal organs were all turned to kyanite, a gem known for its ability to store energy, and also find clues to a fiendish ritual at the murder site. They eventually track the culprit to one of the gem cutter workshop in town, where Jelfi the gnome had made a pact with a gilded devil for extreme skill in the gem cutting trade. After capturing the gnome and slaying the fiends, the party turned in their evidence and prisoner for their reward.
1
The party’s skills in investigation and battle being proven, the Harpers give the party a new mission of subterfuge to test their abilities. Given a truth serum and tickets for a play in Silverymoon, the party is tasked with learning who the leaders of the Zhentarim in Waterdeep are from a visiting couple of nobles, Lord Orond and Lady Yalah Gralhund. Arriving in Silverymoon, the party rents out a room near the theatre and proceed to Silverymoon palace. Utilizing Eldermon’s noble background, the party is able to infiltrate the palace, albeit with some provisos to their stay. After befriending some of the staff and learning more about their targets, the party puts a plan in motion that gets them the required information, albeit a bit messily. After making a hasty escape from the palace, the party regroups at their rented room, scalp the tickets to the play for some quick cash, and head to their next destination, Zymorven Hall and the Giantslayer Greatsword. After a couple of days on the road, the party arrives at Zymorven hall to find the place destroyed, with obvious signs of battle with monsters. The Giantslayer Greatsword is missing and mysteriously some large object had been excavated and dragged out of the keep. Following the drag marks north until nightfall, the party catches up with a Fire Giant and the remnants of his monster army. They were dragging a huge adamantine gear back to a Duke Zalto, stating that it was part of an ancient construct called the Vonindod. The Giantslayer Greatsword was being wielded by a hobgoblin servant of the giant. Fighting these monstrous foes, the battle was interrupted by a Frost Giant who arrived at the scene. Backing up to regroup and watch, the new frost giant assisted the party in killing the monsters. After the battle, the frost giant introduced himself as Harshnag. Harshnag stated that he is on a quest to discover why the ordning was shattered and to put an end to the giant threat by speaking with the giant god Annam at a place called the Eye of the Allfather. He states that if the party would like to help he would appreciate the company in his travels before they all settle down for a long rest.
1
With their new frost giant companion, Harshnag, the party set off to talk to the giant god Annam and find a way to stop the giants rampaging across the Sword Coast. Harshnag told the party that they needed to travel to the Eye of the All Father, which lies high in the mountains called the Spine of the World, and that they would need warm clothes and a worthy sacrifice to the giant god. The party then headed back to Silverymoon, where warm clothes were bought and Eldermon was questioned about his sudden disappearance by the High Marshall of Silverymoon. Turning north, the party encountered a blind woman being led by a medusa as well as some bounty hunters which the party did not assist. Arriving at One Stone, the party found the giant relic they were searching for in a large rune inscribed boulder that was being used as a religious totem by the Sky Pony tribe. Using some stealth and magic, the party stole away with the stone, but awakened a Bulette who battled the Sky Pony tribe while the party escaped farther north. A few days later they arrived at Beorunna’s Well, a large underground cave with a sinkhole entrance, and home to the Black Lion tribe. This tribe was more hospitable than the Sky Pony tribe, offering them a chance to prove themselves to their god Uthgardt by killing a Manticore. After slaying the beast, the party was allowed to approach the shrine to Beorunna and there the party excavated a chamber under the shrine which held an ogre skeleton and a large mammoth tusk engraved with images of giants fighting dragons. The party brought the tusk out and with the help of Harshnag rode it to the surface. The party then turned west towards Mithral Hall. There the party stocked up on supplies for their journey into the mountains, as well as spoke with queen Dagnabbet about the Fire Giant threat. The party was promised a group of dwarf veterans to assist them if they discover the location of Ironslag, where the fire giants are constructing a war engine called Vonindod. After stocking up on rations, the party headed north, stopping by the Great Worm Cavern to pick up a 3rd giant relic, a broken shield made from a dragons scale. Their journey now bring them to the entrance to the Eye of the All Father, but what awaits them in the dark of this giant sized temple?
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Reuniting with their monk companion in the Spine of the World Mountains, the party reached the Eye of the All Father. Heading into the frozen temple to the giant god Annam, the party encountered the Great Worm Clan of barbarians attempting to gain entry. After a heated battle with the tribe, the party took a rest outside of the frozen doors of the temple. With Harshnag opening the doors, the party entered the main temple, where they found statues of the giant gods offering their weapons to Annam in front of a glowing archway surrounded by giant runes, however the Frost Giant Statues weapon was missing. After some experimentation and setting off a trap, the party decided that they needed to find the missing weapon to complete the puzzle. They first headed into the giant living quarters. Finding little in the rooms but a spider tunnel that they opted not to explore and a potential trap in the hallway blocking their progress to the final rooms. Using the bag of tricks to summon a weasel, the trap was triggered, sealing the doors and causing a giants stone ball to roll towards them. They were able to dodge the trap and finish exploring the rooms, eventually finding a Shard of the Ise Rune. The party then headed towards the other end of the temple, where they found the giant dining hall. Across the room they spotted the missing weapon, but lurking in the room was a Remorhaz. Using Pass Without a Trace on Harshnag, he was able to sneak past the beast and return the missing weapon unnoticed. Placing the axe upon the ise rune on the archway created a thundercloud tunnel leading deeper into the mountain. Inside they found a dead giant in the middle of the floor. Touching the body awoke his ghost, who informed them that he was murdered by his father when they came to talk to Annam and that they would need to clear the floor of ice and place their offerings to Annam in the center of the room to speak with the All Father. The party looted an Opal of the Ild Rune from his body and Harshnag took his armor. After clearing the ice and putting in their offerings, the party was able to discover that the reason the ordning was broken was that a dragon named Iymrith has infiltrated the court of King Hekaton, this going unnoticed by the complacent giants. If the party wishes to stop the giant rampage, they must go to the court of King Hekaton and root out the dragon infiltrator. To do this, they will first need to obtain a Conch of Teleportation from one of the giant lords. With their three offerings, the party was given three options of who to go after: Chief Guh of the Hill Giants, Countess Sansuri of the Cloud Giants, and Duke Zalto of the Fire Giants. The party opted to go after Countess Sansuri and were told her flying castle would be found floating above the Evermoors. With their path before them, the party left the room back through the cloud tunnel. As they crossed the room towards the exit past the statues of giant gods, the party saw as Iymrith entered the room. The dragon called The Doom of the Desert charged across the room and Harshnag jumped forward to give her battle, yelling for the others to flee. Casting a fog cloud to try to help and running out of the room, they heard the echoing strikes of the massive creatures change to the crash of stones as the massive temple collapsed. With Harshnag lost to them, the party must now decide their next course of action.
1
Escaping the Eye of the All Father temple, the party came down from the Spine of the World Mountains without Harshnag, who was seemingly killed by Iymrith, the Doom of the Dessert. Returning to Mithral Hall after an encounter with some fey displacer beast hunters, the party stocked up on supplies and did some shopping. After giving the bad news of Harshnag to Queen Dagnabbit, the party told her that they needed some means to reach the flying castle of Countess Sansuri. She told them that she was aware of a flying ship the party could use for such a task, but she would expect payment in the form of an elven treasury that her scouts had discovered from the time of the War of Many Arrows. The party accepted the task, and with a dwarf by the name of Deepdelver, they headed to the tower of Solanna Bael. Inside this elven tower, the party was asked a series of questions and challenges that scored them some powerful elven relics from a time of war, as well as access to the treasury in the tower. Heading back with treasure in tow, the party encountered a living campfire that allowed them to have a peaceful rest in exchange for a story. After the treasure was turned in, the party was given their airship and shown how to fly it and were also given the option of hiring a crew to man the ship in their stead.
1
In this once shot adventure, a group of dwarves in the Spine of the World Mountains are working hard at the Everforge Mining Company. This ideal dwarven life is interrupted however when a group of humans and kobolds raid the mining camp, kidnapping the matron Everforge. The party follows their trail to the ancient ruins of the dwarven forge in the mountains and using their stone cunning are able to navigate the ancient camp. They discover a young fire dragon and its worshippers intend to open up a gate to the plane of fire in the ancient forge. After a tough fight, the dragon is slain and the portal is successfully closed. As the matron celebrates her rescue in true dwarfish fashion back at the camp, a dwarfish scouting party returns to the camp with a strange giant they had discovered buried in the mountains.
1
Stocking up on supplies and climbing aboard their new airship, the party scoured the Evermoors in search for the cloud giant castle of Countess Sansuri. After a few hours of flying, the party spotted the flying fortress and heard terrible roaring coming from the stronghold. Deciding on a diplomatic approach, the airship approached openly and asked for an audience with the countess, which was granted by the cloud giant castellan and her aarakocra minions. Setting up a signal to take off without them with Thanatos just in case, the party headed inside and were taken to the heart of the castle where they met with the Cloud Giant Countess. There the party tried to convince the masked giant that she should let them use her Conch of Teleportation to help King Hekaton. The party quickly learned that the countess is no friend to the Storm Giant King and that she intends to replace him as lord of the giants in a newly established ordning once she uncovers the location of a hoard of magic from her dragon prisoner. Piquing the party’s interest, they convince the countess to let them try to pry the information from the dragon. Countess Sansuri then led the party to the castles dungeon where they met Felgolos, an adult bronze dragon, who was muzzled and chained to a wall. After a bit of questioning, the dragon tells them that he does not know where this treasure that the countess is looking for is and that he only wants to be free. The party convinces the countess that perhaps she is making him nervous and she decides to leave, bringing in her castellan to supervise. With a failed attempt to use Tasha’s Hideous Laughter, a fight in the dungeon began with part of the party attempting to free the dragon while the other tried to bring down the Castellan before he could warn the other cloud giants. The results was the castellan dead, a wounded but free Felgolos, and a slightly beaten up party (Legolas now has an impressive scar from nearly being killed by the cloud giant castellan’s spear). The party rings the bell of silent carols, signaling Thanatos to take off with the airship, then free a group of caged gryphons to add to the chaos. Climbing aboard their new dragon friend, the party took to the sky and flew to the highest tower, where they knew the countess was keeping her Conch of Teleportation. Dropping the party off, Felgolos engaged the aarakocra guards while the party headed inside the tallest tower. Inside, they found the countess’ mask collection as well as a pair of invisible stalkers that were set up as sentries. Engaging in a confusing fight with the invisible enemies, the party slays one and causes another to flee while they head to the highest peak. Inside the tallest room they find the countess’ bedroom, complete with a stuffed Pegasus mobile above the bed. In the headboard of the bed the party was able to find a small empty chest, only a few inches wide. By the time this is found however, the living invisible stalker had returned and continued its assault on the party. Felgolos ripped off the roof of the tower and reached down, allowing the party to escape to the skies from their unseen enemy. As Felgolos soared away, they were able to spot the airship coming down near a hillock a few miles away. As they turned in that direction to make their escape, one of the cloud giants makes a successful ballista hit on the dragon, and the party crashes with their dragon friend into the Evermoors.
1
Landing in the Evermoors, Thanatos turned the airship to pick up his wounded companions while Countess Sansuri and her brother Thullen gave chase. The two forces clashed with the party in the middle, but the party proved the stronger and knocked Thullen unconscious. Using the brother as leverage, the party convinced the countess to call upon her magical chest in exchange for his life. Tying the chest to the airship, the party fled the area and the countess returned to her castle to lick her wounds. Having saved the bronze dragon Felgalos, the party went to the Starmetal Hills where the dragon laired, and were able to pick up a magic item each for having saved the tortured dragon. Leaving him to recuperate in his cave, the party headed to Longsaddle where they believed they could offload their recently acquired treasure as well as repair their airship, which had been damaged in the fight with the giants. After landing, the party met Elvira Harpell, a member of the eccentric Harpell family of wizards who live in Longsaddle. After trying to climb aboard their airship, Elvira tells the party about her studies and about some of the mishaps in magic that her family has been responsible for, including the creation of a new lake in Longsaddle from a spell gone awry. Satisfied with having inspected the workings of the airship, she returned to the Harpell home. After conscripting a leather worker to repair their airship balloon, the party went to the Harpell home to have their magic items identified and to sell their horde of treasure. Afterwards they were given a tour of the home and met a strange Drow named Drizzt Do’Urden, a ranger of some renown. Needing to stay the night for their balloon repair, the party then went to the Failing Student Inn, where they purchased some drinks and met another Harpell who was experimenting with the polymorph spell. Purchasing a pair of the furry Harpell’s personal cocktail, Thanatos was transformed temporarily into a woman by the strange but tasty concoction. Bringing the airship crew members some tasty food and drink from the town, a night of merriment was had with the gender bending concoction. When the morning came, the balloon was repaired and the airship was ready to move. Now the party must decide, with the conch of teleportation they have direct access to the court of King Hekaton, but do they want to take care of any loose threads before going to root out the evil dragon Iymrith?
1
Taking their newly acquired treasure to the city of Neverwinter, the party bargained with Captain Xendros of the Succubus for some new magic items and potions for their upcoming fight. The party then explored the city, discovering the Winged Wyvern Bridge, the Harper controlled Plucked String Tavern, as well as were introduced to the Order of the Gauntlet. Learning that the Order was seeking rewards for giant heads, the party turned in a fire giant head and saw that the Order is keeping a leader board for giant bounties. Deciding to go out on a giant hunt, the party takes to the skies and meets the current board leader, Gauthrak, as well as the Blue Claw barbarians. The party also discovers that the local stone giants are coming from a place called the Dreadstone Cleft. Opting not to take on the Stone Giants on their home turf, the party sets up an ambush to the south. This leads to a pitched fight on the ground and air when a war party of 5 stone giants happens upon the party. Bruised but successful in their hunt, the party returns to Neverwinter to have their airship repaired from the battering of thrown stones.
1
Gathering around and blowing into the Conch of Teleportation, the party is teleported to the storm giant fortress known as Maelstrom. The party snuck around the fortress, learning that the fortress is underwater and situated around a giant maelstrom. They see that two storm giants are entertaining giant royalty in the main hall using a musical crab. They also learn that the dragon that they were had come to root out has taken the form of a storm giant and is advising a young storm giant named Serissa . Making their way to the throne room, the party is finally spotted by the giants gathered in the main hall. The two storm giants identify themselves as daughters of King Hekaton. They tell the party that Queen Neri, their mother, had been murdered by "small folk" and that their father is missing after leaving to search for the culprits. King Hekaton left instructions that his youngest daughter, Serissa, should take over the throne in his absence, passing up the older sisters. The party makes a case that they urgently must speak with Serissa, but the sisters say that it will be several days for such an appointment, but that they can stay as their guests while they wait. The party then spends a few hours in the human sized guest rooms of the storm giants, after which one of the giant sisters comes to retrieve the party saying that their meeting has been approved. The storm giant sister had no intention of bringing the party to her sister, however, and had an ambush setup for the party with the giant nobles from earlier. The nobles seemed hesitant to strike out at the party, giving the group a chance to make their case that they shouldn't fight. Telling the giants that they had spoken to the All Father and that a dragon had infiltrated their court and was behind what is happening was enough for the giants to sheath their weapons and let the party make their case to Serissa. Going to the throne room past a pair of hill giant guards, the party found Uthor (King Hekaton's brother) and Iymrith in giant form advising the young storm giant. The party brought their news that a dragon had infiltrated the court, while Iymrith stated that the party was behind the murder of the queen and the abduction of King Hekaton. The party caught on that Iymrith had overstepped and revealed that she knew what had happened to the king. As they were about to expose and convince the storm giants to turn on her, Iymrith grabbed the Korolnor Sceptor that Serissa was using to control the Wyrmskull Throne. With the Scepter taken, the throne lashed out at Serissa, paralyzing her. Knowing that fighting the storm giants and the party on their home turf would be foolhardy, Iymrith then teleported away with her new treasure. Uthor revealed to the party that they had to find King Hekaton, but that they only had one clue to what happened to him. At the place where Queen Neri was murdered, they had found a strange coin, a wooden coin painted gold with the image of a goose carved into it. Eldermon immediately recognized it as a gambling chip that was used on the Grand Dame Casino ship that the party had sailed on up the Dessarin River. After Uthor revealed the clue to the party, the two sisters of Serissa came in and took their places on the thrones in the room, seemingly unaffected by the fate of their sister. Uthor makes a case to release the party back to the sword coast, which the sisters relent and allow.
1
Returning to the Sword Coast by means of a teleportation spell, the party finds themselves by the Alchemists Guildhall in Yartar, the last known location of the Grand Dame. They find the casino ship is still docked in the river harbor of the town, and has also picked up some new security as several brawls have broken out on the ship. The guards confiscate the party’s weapons and allow them aboard, where they find some familiar faces drinking and gambling in the casino, their old friends "the yeti" and Oren Yogilvy of Goldenfields. Having some drinks and gambling on the ship, the party eventually talk to Lord Drylund and learn that he is a member of a secret organization that he means for the party to join. Meanwhile, Ren also talks to Lord Drylund and becomes employed by the Grand Dame as a wine server. Setting up to be initiated into this organization at night fall, the party uses Ren's employment and the distraction of an arm wrestling match with the guards to sneak their weapons on board using a bag of holding. Spending the rest of their day gambling and enjoying themselves, the time eventually comes to meet with Lord Drylund. He informs the party that he is a member of a group called the Kraken Society and that their boss sends them orders, including the orders that led to the death of Queen Neri. He then has Eldermon bow down in front of the aquarium with his pet octopus in it. In the reflection of the aquarium, Eldermon is able to see the image of a powerful Kraken named Slarkrethel who dominates the noble elf to his will, tying the minds of the elf and the kraken together. Legolas is next to bow in front of the tank, but unlike Eldermon he refuses to submit and the Kraken calls for his death. A short battle later sees the pet octopus dead and Lord Drylund captured and panicked. Lord Drylund tells the party that the kraken is in his head and will kill him for failing the monster. Before he is killed, Lord Drylund tells the party that King Hekaton is being held on a ship named the Morkoth that is sailing in circles around a group of islands called the Purple Rocks in the Trackless Sea. Lord Drylund is then killed remotely by his master. Worried about what will happen to Eldermon, the party goes to the Harpers where it is explained that Eldermon and the Kraken are psychically linked, and while they can sever the connection it would potentially go both ways and allow the party to gain insight on the kraken. Eldermon decides to keep the Kraken connection, trapping him in its tentacles for now.
Boarding their flying ship, the party takes a few days searching the trackless sea and eventually spot the Morkoth, a ship in the shape of a giant squid that has the Storm King chained to its deck. Opting to attack at range, a ballista battle takes place which nearly pops the balloon of the air ship, but with the opposing ships ballista disabled the party makes quick work of the crew members. Unchaining King Hekaton, the party informs him of what has happened and how Iymrith had betrayed him. He teleports the party back to Maelstrom using his Conch of Teleportation, rewards the party with Potions of Giant Size, and begins to bolster his honor guard for a confrontation with the ancient blue dragon. Now, the stage is set for a final showdown with the blue dragon Iymrith in her desert home. Will the party slay the dragon and bring glory back to the Storm King, restructuring the ordning and bringing peace, or will the party be slain in battle, leading to the reign of Iymrith as she claims the Wyrmskull Throne for herself? We will find out in this final session of Storm King's Thunder.
1
In the final session of Storm Kings Thunder, the party retrieves their airship and learn that Harshnag had survived his battle with the blue dragon, being rescued from starvation by a mining company of dwarves. With final preparations made and final supplies gathered, the party meets the Storm King and his honor guard at the edge of the desert. With the ranger doing some scouting, the party discovers that 30 animated statues guard the dragon’s lair, as well as a pair of trebuchets. They also learn that some serpentine beings also appear to be living in the lair as well. The party then sets up a plan to stealthily take out one of the trebuchets, which will signal for the giants and airship to attack. With a less than stealthy approach, the party has a rough time with the statue guards but do finally manage to light one of the trebuchets on fire. With the signal given, the giants and airship begin to battle the remaining statues, leaving the party free to explore the tunnels below. Sneaking up on some snake men performing a ritual, the party sees a sacrifice and hear a prophecy in abyssal that they cannot understand. After the snake men leave, Eldermon approaches the sacrificial pit and discovers that there is nothing but spikes and bodies at the bottom. This does not go unnoticed by the Blue Dragon, however, and she suggests that he jumps in and sacrifice himself to the Night Serpent over being eaten by her. Seeing that the jig was up, Legolas drinks his potion of giant size and charges the giant, starting the final battle. Iymrith would not prove an easy opponent, as she burrowed under the party and used ambush tactics with her powerful lightning breath to keep the party guessing. Eventually the party was able to wear her down and slay Iymrith, surrounded by her giant sized foes. We then cut to the epilogue, the party is given a share of the treasure uncovered in the blue dragon’s lair and the Storm King once again takes his throne. Hekaton works to broker peace between the giants and the smaller peoples of the Sword Coast, under his leadership giant attacks lessen and the ordning is reestablished as it was before. The party uses the hide of Iymrith to reinforce their airship and then settle down for a rest after their harrowing adventure.
Edit: Formatting is hard.
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【東方アレンジ】ハルトマンの妖怪少女【テクノ】 - YouTube

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