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[Let's Build] Attractions in a demon pleasure palace that aren't sexual

My players are going to be visiting the palace of a demon lord of pleasure who's more CN than CE. I want to show that despite his title, he represents all forms of pleasure and good feelings, not just sex. Also space in his realm doesn't work the same way as it does in the mortal plane. He essentially has an infinite amount of space to work with and can customize it as he pleases, so there are no size constraints.
  1. A casino to feel the thrill of gambling.
  2. A dining hall with an endless buffet that visitors are allowed to eat as much as they wish.
  3. An idyllic beach with perfectly white sand to relax or play on.
  4. An arena where gladiators brawl it out against each other. The point of it isn't to kill each other as much as make the battles look stunning to the audience.
  5. A hotel with the most comfortable beds possible. Here anyone with enough money can enjoy a good rest after all the excitement.
  6. A beautiful and well tended garden filled with aromatic flowers and sweet fruits.
  7. A vineyard where exquisitely-aged wine can be produced just by pressing the grapes. (u/_SovietMudkip_)
  8. A petting zoo full of the babies of dangerous creatures. (u/_SovietMudkip_)
  9. An opulent concert hall where the best musicians of the realms perform (u/_SovietMudkip_)
  10. A small, cozy looking wooden library, with a cushioned bay window where rain gently scatters against the glass and a cup of some hot liquid gently rising with steam. (u/QuietOracle)
  11. An owl-bear hugging zoo. Go to sleep in the embrace of their soft down. (u/QuietOracle)
  12. The room of sensory experiences. The room itself is fairly plain, with the main feature being long tables running the length of the room. On closer inspection there are fist-sized carved holes, each one holding a small round crystal... (u/QuietOracle)
  13. A room with dozens of sacks filled with beans, lentils and grains where visitors can put their hands in and let the contents run through their fingers. (u/_WhiteCubeCat_)
  14. A hag (or any other long nailed creature) giving visitors a scalp massage. (u/_WhiteCubeCat_)
  15. A museum of little-known or long-forgotten art pieces, sculptures, and history. (u/MoonlightMancer)
  16. A festival full of colors, music, and drinks. Everyone seems to love you, and you can’t stop laughing. (u/MoonlightMancer)
  17. A hallway of endless doors. In each room is someone you know, complimenting you endlessly, sharing every positive, even begrudgingly jealous thought they ever had about you. (u/MoonlightMancer)
  18. A room full of bubble wrap. (u/EmmaDrake)
  19. A hot spring/spa, with fluffy towels, those showers that are like rain with perfect water pressure, mud baths, and refreshing food and drink. (u/lionesslindsey)
  20. A room full of people that constantly give you validation and laugh at all your jokes. (u/CountryJeff)
  21. Never-ending line of gold chalices, crystal vases, silver artwork, and other valuables. (u/PutridMeatPuppet)
  22. People who are “better” than you are marched in a stripped of their superior qualities. Beautiful people are disfigured and turned ugly. Wealthy powerful people are ruined and made to beg you for pennies. (u/PutridMeatPuppet)
  23. Mass groups of people enter the room and tell you how they admire you and how wonderful you are. They stroke your ego and inflate your pride. (u/PutridMeatPuppet)
  24. Servants do everything for you. Feed you, give you drinks, wash you, wipe your arse, etc. (u/PutridMeatPuppet)
  25. You are given a wickedly barbed leather whip. A slave creature is bound to a post and you can whip this creature to inflict your wrath upon them as much as you desire. If the poor soul dies, another is brought in to replace them. (u/PutridMeatPuppet)
  26. 'Knight for a day'. The full experience; lance, shiny outfit, a squire, a trusty stead, a dragon and a princess/prince to rescue. (u/mr_earthman)
  27. The magical equivalent of a holo deck (u/cyber-viper)
  28. Wide, flat plain with the fastest vehicles in the multiverse (a good place to use the Avernus vehicles) (u/Clickclacktheblueguy)
  29. A selection of cities and villages for you to destroy with war machines or your own magic. (u/Clickclacktheblueguy)
  30. A collection of wand that allow you to test out powerful magic. (u/Clickclacktheblueguy)
  31. A magical version of a movie theatre, allowing you to watch all manner of stories, true and legendary. (u/Clickclacktheblueguy)
  32. A moderately large pool where small battleships with tiny animated crewmen can be deployed in teams to shell and board each other for the audience's amusement. Honored guests can put their strategic abilities to a test against other players by directly giving orders to their ships, and in certain hours guests may even swim in the pool to live out the power fantasy of being a sea monster. (u/VIixIXine)
  33. A colorizer-device that transforms any clothes/armoweapons/other gear to any desired hue you wish (as long as it doesn’t affect the workings of the gear) (u/PaigeOrion)
  34. A grand screen, showing a nearly infinite number of (screen)plays from all space and time, including the show with the disgraced human paladin delivering a green baby gnome back to his home land through incredible odds. (u/PaigeOrion)
  35. A tiara that allows you to experience the sensory experience of a black cat as long as you wear it and close your eyes. (u/PaigeOrion)
  36. A plethora of small, multicolored blocks that will magically interlock with one another to render almost any architectural structure imaginable. (But don’t step on them barefoot!) (u/PaigeOrion)
  37. A band of musicians who are the perfect musical backup for any performances. Alone, they are more low key, but no less skilled, playing haunting melodies of unknown origin. (u/PaigeOrion)
  38. A massive walk-in closet where you can try in any clothes in any fashion you like. (u/Tezla44)
  39. A "schadenfreude" theatre, with shows that rely on slapstick and cringe comedy. (u/Martinus_XIV)
  40. A REALLY good chocolate fountain (u/BrokenBanette)
  41. A room designed to give you closure. When you enter this room, someone you loved and lost is there, sitting in a couch. The room feels vaguely familiar, but you can't place why. If Detect Magic is used, the room is full of magic (divination, transmutation, illusion) but the person seems like a normal person. You can chat with them for as long as you like. They behave just as you remember them, with the good and the bad. (u/ohsurenerd)
  42. A theatre performing the most magnificent tragedies. When you watch the performance, you find yourself completely enraptured: you cheer when things go right, scream when something terrifying happens, and moan and weep at the inevitable horrible ending. When you leave, it feels like removing a backpack full of lead that you'd been carrying for so long you'd forgotten it was there. (u/ohsurenerd)
  43. A room where there's a button, there's someone outside and it explains that if you enter there's a 50/50 chance of you dying or not, the room won't actually kill you and it's there just to make you feel the pleasure of near death experience. (u/SupremeGodDictator)
  44. A massage parlor with the universes best staff pampering your every need as you receive the most relaxing massage of your life whether it be scalp, back, foot, full body, etc. Has the worlds fluffiest towels and robes to luxuriate in while you wait or if you simply want to sit in a comfy chair and enjoy your ache free muscles. (u/Blue_Mando)
  45. An arena where you and your opponents heal near instantly, and you can fight endlessly (u/ellen-the-educator)
  46. A reenactment of your greatest failures in life, but this time they turn into your greatest achievements. (u/CountryJeff)
  47. A room with the world's finest works of art.... and a myriad of implements you can use to destroy them. (u/redrosebeetle)
  48. A torture chamber with mages on hand to create illusions of the people you wish to torture. Or increasingly realistic versions of them, depending on the level of magic you wish to implement. (u/redrosebeetle)
  49. A room full of gold and jewels you can roll around in, ala Scrooge McDuck. But woe betide anyone who tries to take a souvenir.... (u/redrosebeetle)
  50. As you're walking through the gardens, a person comes up to you. They introduce themselves as an adventurer who's also here on a quest. They seem to be the same class as you, and they're incredibly attractive-- almost exactly your type. You immediately click and end up spending the day together, talking about everything and anything. You tell them things you've never told anyone else before. They understand everything you tell them, almost innately, but they're still impressed by your feats and your stories. The two of you find an empty bedroom and close the door behind you. It's perfect in its imperfections. In the morning they're gone. No matter where you look, you can't find them. (u/ohsurenerd)
  51. A room lined with shelves and shelves of bottles and vials containing a crimson liquid flowing slowly (like a syrup), all with small labels on them. As you inspect the labels, you realize they've all got names on them: famous adventurers, kings and queens, great sages. If you drink one, you experience a selection of their memories as they experienced them: battles won, discoveries made, historical alliances and friendships being forged or broken... (u/ohsurenerd)
  52. A room that turns anyone that enters it into a child. It is full of every toy imaginable (u/arual_x)
  53. A tour of a chocolate factory. Kobolds work there, and the owner, who gives the tour, is a Metallic Dragon in Humanoid form. (u/arual_x)
  54. A fortune teller who has a Deck of Many Things with only the good cards. If you in any way offend them, they will sleight of hand vs perception check slip you a bad card instead. (u/arual_x)
  55. An island theme park of reanimated dinosaurs. The owner is a level 20 Necromancer called Hamm Johnand. (u/arual_x)
  56. A Virtual Reality style game that allows you to battle horrible monsters over and over again without risk of injury physical. But still allows you to gain XP... (u/arual_x)
  57. A perfect expanse of thick snowy ground. There is constantly a snowball fight going on. (u/arual_x)
  58. A giant room full of mattresses where everyone immediately gets a wonderful massage. (u/Revanclaw-and-memes)
  59. A room where you get to torture all of your worst enemies (u/Revanclaw-and-memes)
  60. A room where people applaud you, give you a trophy, etc (u/Revanclaw-and-memes)
  61. A room where you get something that was denied to you (u/Revanclaw-and-memes)
  62. A room full of gold and exquisite things, from beautiful furniture to magic weapons (u/Revanclaw-and-memes)
  63. A seemingly endless room where adventurers can drink a potion to grow wings and flit about to their hearts' delight (u/iriedashur)
  64. An ordinary classroom containing the adventurer's childhood friends, enemies, and their most hated teacher. Upon entering the room, the adventurer discovers that they are invisible, and free to pull pranks as they wish (u/iriedashur)
  65. A brightly colored room piled high with wrapped gifts, large and small, for the adventurers to open endlessly (u/iriedashur)
  66. A purple and black dragon named Ace who cooks you garlic bread and cake. (u/sanorace)
  67. A magic pair of goggles/glasses that simulate any “What if” question you pose to them. (u/lewiscann)
  68. A magical weather room where you can ask for any weather for your pleasure (I love listening to rain) (u/lewiscann)
  69. A room full of lounges with a floating slow burning piece of wood that warms the whole area, the piece of wood is so large you can see the flame spread through this piece of wood forever (u/lewiscann)
  70. A room where you can bite your fingernails and they grow back instantly ( so you can bite them some more )(u/razenastie)
  71. A room with incredibly weakened versions of powerful monsters. (u/Your_InsideMan)
  72. A vast room on wooden sculptures, oil, and torches. (u/Your_InsideMan)
  73. A zoo of sentient races (u/Paralytica)
  74. A collection of legendary heroes magically transfixed in blocks of ice. (u/Paralytica)
  75. Palanquin rentals (u/Paralytica)
  76. A booth that will remake your face whilst in the palace (ostensibly to make you more beautiful but it could be used for anything) (u/Paralytica)
  77. A magic chair that gives really good back massages (u/TenNinetythree)
  78. A playground where the slides and carousels are for adults (u/TenNinetythree)
  79. A room where you become a giant and can destroy cities and fortresses kaiju style. (u/Paralytica)
  80. Drug Olympics. A room with every drug imaginable to try. Leaving the room cleanses you of their effects. (u/Skitsafrit)
  81. No Pauses. A room that has the effect of making all conversations flow perfectly. No silence stretches too long, no one mishears you, and every topic segways perfectly into the next. (u/Skitsafrit)
  82. Deprivation Room. The room is so absolutely featureless and quiet, that you can meditate magnitudes better here than anywhere else. (u/Skitsafrit)
  83. A games room where you play against your perfect match (u/Nesurame)
  84. Similar to the previous, a games room where you're matched against nothing but weaker opponents (u/Nesurame)
  85. A smoky, dreamweed hookah lounge (u/reallyenjoyscarbs)
  86. A heist simulator where you always get away with the big diamond, chest, etc (thrill of theft) (u/reallyenjoyscarbs)
  87. A sauna room with a central pillar. Inside the pillar is a chamber containing a magic stone which can detect the exact temperature preferences of those inside, and making each person feel said preference. (u/TgagHammerstrike)
  88. An oval-shaped room with countless glass lotion bottles, with each smelling better than the last. If you look for a specific scent (no matter how rare), you'll certainly find it with the help of a goblin near the back of the room. (u/TgagHammerstrike)
  89. A room that consists of A bunch of mortals so utterly jaded from years of plesure seeking that they need the hardest of drugs and the wildest of sensations to feel anything,with lesser demons feeding on their pursuit of euphoria. Think the emperors children from warhammer 40k. (u/TgagHammerstrike)
  90. A buffet of the lids of yogurt/pudding cups to lick. (u/Hunter37594)
  91. An olfactory room that reads your memories and replicates smells that remind you of your most joyous moments. (u/lecorbusianus)
  92. A wildlife reserve for Druids to find new and exotic wild shapes. (u/lecorbusianus)
  93. A room with musical instruments that you're able to master immediately. (u/lecorbusianus)
  94. Zero gravity obstacle course. (u/lecorbusianus)
  95. A cooking class taught by a master chef that always seems to have enough time to guide you one-on-one. (u/lecorbusianus)
  96. An enchanter who allows you to relieve the best moments of your life over and over again. (u/lecorbusianus)
  97. An illusionary room that brings up past experiences and let’s you make different choices to fix mistakes or win arguments. (u/The_Rhibo)
  98. A murder simulator to allow an individual to live out the fantasy of killing that special someone. (u/Brann_The_Kid)
  99. A library full of blackmail and secret knowledge regarding historical and political figures. A conniving, plotting character’s dream! (u/MoonlightMancer)
  100. A room where you can see colors that shouldn't exist. (u/Clickclacktheblueguy)
  101. A room with a creature in a dark robe sitting at a table covered in maps and dice. He helps you play a strange game where you and your party make up characters that go on adventures while the robed creature acts as all of the other characters and determines new events. (u/Clickclacktheblueguy)
  102. ...
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Drowning In Pheromones On A Greyhound Bus

Ramtidings, dear friends! It is I, your dutiful lord and master, the eternal GM. My sabbatical proved most fruitful, having figured out some depth mechanics for 3 dimensional combat in my pet project, Blood & Thunder, a maritime piracy RPG that has been both a joy and a nerve-wracking nightmare to create. If you want to see what's going on with that, you can swing by patreon.com/BlackFlagPrintingPress to take a look or support my endeavors. But I digress, because I did not come here today to talk about Blood & Thunder, no. I came here with something else in mind, good friends, for while I have been writing my bread and butter, you have gone without your beard and butter, and this is unacceptable! And so, I have trawled the depths of my memory to bring you yet another TAAAAAALE FROM THE TABLETOP, lovingly subtitled A Prologue Into Poverty.
Life is not an easy thing. There was a time when life was very difficult for me. I had far less than most, and I went without frequently, my entire life loaded into a backpack of bare necessities. Joys were few and times were hard, but I made the best of it. I traveled the countryside, mostly alone, making friends where I could amongst the other forgotten souls who haunt the streets of the United States. I met a good number of people, many of them listless drifters in their own right, who became fast friends. We would hang out for a time, but like all drifters, we would eventually part ways, called to different places to do different things. I had just come from North Carolina. I had been in Asheville, playing bluegrass to make money with friends who eventually proved dishonest, and so I parted ways with them. While in Asheville, I had met a girl, also on the road like myself, and I developed a massive crush on her. Fortune would have it that our time together was short lived, as she disappeared on a freighter down the train tracks, and I layed curled up in a bush sick as a dog for the next 3 days.
You can't get a ride from a freighter with 8 people without getting pulled off by johnny law. Our group had fractured, and myself and one other soul continued on our own, until we parted ways in Atlanta. Now, on my own, clueless and green, I wandered aimlessly, until a friend of mine at the time reached out to me by way of the internet. He had work for me, back in California, if I could just make it there. What's 3000 miles? I've got this. I walked out of Atlanta, hitched a series of rides to Arkansas, and then caught a freighter myself, all the way back to the west coast while UP did the driving. I laid on the back of that train for 3 days until I finally ran out of water and decided to get off. I was in Los Angeles. After a bit of panhandling, I got a bus into the central valley, and my friend came and scooped me up. I worked on my friends farm for a bit, building green houses and stacking money until the time came for me to once again depart. During that time, my crush from North Carolina had found me on Facebook. We got to talking.
She told me she had gone back home to Wisconsin and was working in some greasy spoon trying to save up money to afford a bus. She'd been back for awhile now, but wasn't making any headway. Her vices were getting the best of her, and she couldn't seem to get ahead. I told her she needed to knock that shit off and clean up her act. After a long enough time talking, however, things started to get flirty and dirty.
I wanted to see her, and it's actually amazing what a guy will do for love. You're how far away? Piece of cake. Hold my beer. With the work season coming to a close, I took my pay and my leave of my old friend, and he dropped me off in Modesto at the Greyhound. On the way out, he loaded me up with gifts for my travels - a new backpack, socks, a sleeping bag, some snacks for the ride... and naturally, he gave me a gift that I always treasure. He gave me a set of RPG dice. I gave my boy a hug, wished him well in his endeavors, and promised I'd be back in the fall to help him with the harvest and gathering firewood. So I went on my merry way.
I absolutely despise Greyhounds. Have you ever been on one? It's miserable. There's no room to stretch out unless you sit in the back, right by the toilet. Some asshole is always blaring garbage mumble rap on his phone all day long. It doesn't matter who you are - at the end of the trip you exude the pungent aroma of a neckbeard. This didn't bother me too much - personal hygiene suffers when you have no way to bathe regularly, so I was used to being dirty, and my friends from the road were usually very dirty people in their own right at the time, so I could handle a certain degree of grossness... within limits. I did shower at my friend's farm before I boarded that bus, though, and was feeling rather spiffy - clean body, clean clothes. Life was good and I was on my way to see my woman.
I did my best to zone out. I tried to sleep as much as I could and ignore the general atmosphere of the bus, but that was no longer an option after a layover in Las Vegas. We boarded the bus once more after an almost 24 hour delay on our schedules, and finally got moving again. I sat in the back near the toilet, as I was no stranger to this game and wanted that bench seat, and foul smells at the time didn't bother me much... or so I thought. With the bus filling up and the seats reducing to slim pickings, it dawned on me that my coveted back seat bench was going to get shared. Then, I saw him... the Busbeard.
I'm usually a pretty nice person, but I did not want my coveted backseat benchseat getting taken up, let alone by this massive lardass that now lumbered towards me. I did everything in my power to seem as big and hostile as I could. This was all in vain, however, as some people cannot read social cues. I stared at him, dripping hostility, mentally repeating sit somewhere else like it was a Zen mantra. However, nobody wanted him to sit by them either, and so, he made his way, closer and closer, as he asked people if seats were taken until he got to me at the back. He shifted to sit into the seat, angling his ass in the general direction of my face. The smell of soggy feces-laden underwear wafted up as he slid his bulk onto the bench.
Did I mention that personal hygiene suffers on a greyhound bus ride, especially when you've been riding for days? I've taken my fair share of Greyhounds, and it's unlikely that this new arrival had been riding for awhile. He was eastbound, like the rest of us, and we were in Las Vegas. His point of origin was... not very far east. I had only been on the bus for approximately a day so far, minus the extended layover time of course, so I was getting a ittle sweaty myself, but this guy smelled as if he not only lived on this bus, but was born in the blue poop goop of the latrine. It was a question worthy of debate as to whether this man had actually employed the use of a speed stick in his life. His patchy jowels jiggled at me as he said, hi.
I responded with a gruff and monotone hello, and then turned my attentions to the window, watching the bus depot workers loading up suitcases beneath. My fate was sealed. This man was to be my travel companion all the way to Denver. I decided then that maybe it would be best to ignore him. I plugged in my phone, booted up an emulator I had downloaded, and started to play some Pokemon to whittle away the hours. It didn't take long, however, before I could feel his olfactory looming become physical looming as he examined the screen upon which I played from over my shoulder.
Busbeard: Pokemon? I fucking love Pokemon! I didn't know you could play it on a phone. How are you doing that?
His heavy respirations were like an infusion of green spearmint and halitosis.
GM: Emulators.
I went back to my game, trying to angle myself away from him in such a way that he couldn't lean over my shoulder and watch me as I trained my team, but I was effectively sandwiched between him and the wall, forced to sit straight as he leaned over and watched me play. I debated then, what I ought to do. Playing Pokemon would make the time fly, but I would be crushed between the window and a sweaty fat man. Not playing Pokemon would save me the physical agony of being squished, but I would be painfully bored for seemingly endless miles, and he may use it as an opportunity to interact further. A decision needed to be made.
I shut the emulator off and put away my phone, turning my attention back out the window as the bus pulled out of the Las Vegas terminal and began down the freeway. It was not long after we had pulled out of the station, however, when that wheezing, rasping voice chirped up again.
Busbeard: So where are you going?
I ignored him, focusing on the casinos towering in the distance of the skyline, pretending as if I hadn't heard the question, or as if it weren't addressed at me. With insistance, he repeated his question at my turned back again, searching for a response within my stony exterior. I mumbled, the Midwest, and he questioningly grunted, and asked me to repeat myself. I guess we're doing this.
GM: I'm going to the Midwest.
Busbeard: Where in the Midwest?
GM: Wisconsin.
Busbeard: I've never been to Wisconsin before, but I know they got really good cheese! Hyuk hyuk... Is that why you're going there?
Judging by his smell, he must have been an excessively avid connosieur of fine Wisconsinite cheese. However, cheese was the last thing on my mind at the time.I was enamored with my lady love.
GM: I'm going to see an old friend.
Busbeard: Oh, that's cool... who is it?
The odds of this man knowing the person who I was on my way to visit were astronomically low. Your odds of getting struck by lightning, winning the lottery, and becoming president in the same day were probably higher than this cretin knowing the one specific person whom I was going to go visit in some backwater Wisconsin town. Still, I humored him, and in the same flat voice, answered his question, and told him I was on my way to see my sweetheart.
This caught Busbeard's attention. For a grown man in his mid 30s, he let out a loud "oooooooo" like a middle schooler would when he finds out his friend has a crush. I contemplated execution methods and the subjective severity of their barbarism as he excitedly asked me where she was from.
GM: Wisconsin.
Busbeard: Yeah... but, where in Wiconsin?
GM: Fuck off, dude. I'm not going to tell you the town where she lives.
Busbeard: Heh! I'd be terrified of telling a superior male like me where my girlfriend lives, too. A little kid like you wouldn't stand a chance next to a man like me. Her panties would hit the floor from one whiff of my pheromones. It happens all the time, bro, I swear. I could have any woman on this bus. They just can't resist me. They can sense my manhood, I know it.
I shouldn't stir the pot. All common sense tells me that I should just stop myself while I'm ahead, but sometimes... sometimes I just can't help myself. I've always been a pretty reserved and self-contained person for the most part, and I just want to be left alone 90% of the time to do my thing. Apparently, that's a lot to ask, because every now and then, somebody comes and invades my personal space with their protruding belly, bad breath, and self-aggrandizement, and then I find it really hard to resist my inclination to fuck with them. I know, I know, it's wrong of me to do that, but I'm human, damnit, and something good was cooking in the kitchen. What's the harm in dipping a spoon into this self-important concoction of body odor and bravado?
GM: Any woman, huh? Tell ya what, Busbeard, I just got paid, and you seem really confident in the power of your, ahhhhh, pheromones, so... how about a wager.
I laid out the terms of my devil's bargain. With a wager of 100 dollars, I would pick a lady on the bus at the next break. Busbeard would then have to seduce her. He MUST "present" his pheromones to her, naturally. If he recovered her phone number, or anything in excess thereof, like a kiss or a consensual toilet stall consummation, it would suffice to meet my criteria and loose my grasp from the freshly printed Franklin in my wallet. He agreed enthusiastically to my terms, insisting I was going to loose and he was going to get his dick sucked in a Greyhound portajohn "blumpkin style".
We rode along in silence for the next hour or so. The sun was high in the sky when we made our next stop at some gas station in Utah, and everyone filed off the bus to stretch their legs and get their snacks. I wandered around, huffing down my smoke, chatting it up with people and making friends, seeing just who they were, asking them questions - where they were going, who they were going there with. I got to talking with one guy and his girlfriend.
The guy, who we will call Sarge, was built like a brick shithouse and was a former infantry man who served 2 tours of duty in the middle east. He was traveling with his wife, a young and pretty little thing who we will call Alexandra. They were on their way back to the east coast to stay with family. Alexandra's mom was getting old and had asked them to move in to help take care of her. They were on their way out there to steward her aging mother's estate. I remarked that that was awfully kind of them, and sincerely wished them the best on taking care of Alexandra's aging mom. I told them a little bit about myself, as well... that I was effectively living on the road, playing life by ear, and on the way to see a loved one of mine for a bit before the wind blew me somewhere else.
Eventually, the bus driver gave everyone a 5 minute warning before departure, and we all filed on board. I moved back to my seat and waited for Busbeard to arrive. He came back, cradling piles of gas station sandwiches, bags of chips, and a couple of sodas in his massive paws. He sat down beside me with a loud "oof" and offered me a drink, saying that it's the least he could do before he took my money. I took that beverage. It was both cold and delicious.
GM: Well, Busbeard, I've done my rounds, and I've come to a decision.
Busbeard: Who is it? She better be hot. I swear to God, if you make me waste my time on some dried up roastie, I'm gonna be so fucking pissed at you dude.
GM: Why would I do that dude? Naturally, I only want the best for you. No, she's very pretty. You see that girl over there, in the aisle seat? That's the one. Make your move whenever you're ready.
I pointed out Alexandra to him. I already knew this was going to end very poorly. There was no way in Hell that Alexandra would express any interest in this disgusting lardass whatsoever when she had a stable and solid man like Sarge, and Sarge wasn't about to take guff from anyone. Add on to it that Sarge was easily the size of, if not bigger than, the prodigious Busbeard himself. Sarge was also trained to kill and hardened by years of combat in the graveyard of empires. I can fight - I've fought a lot - and I would not want to square up against him under any circumstances. Busbeard was going to get the snot beat out of him and pay me 100 dollars for that privilege.
The bus took off and I listened to the disgusting sounds of Busbeard inhaling the equivalent of 5 pounds of gas station food. I was only halfway through my soda, when Busbeard emitted a satisfied belch that rumbled the seats, and the feeding frenzy had ended in an effervesence of curdling bile and preservatives just as fast as it had begun. He then started to pump himself up for the task at hand. He started to sweat with excitement and latent cardiac arrest as he prepared his pheromonal aura about himself, and then with a gruff, alright, let's do this, he stood up from his seat and waddled down the aisle, his greasy belly bumping into everybody who had chosen an aisle seat.
He approached Alexandra. They were near the front end of the bus, and so I couldn't hear a word that they were saying. I watched Busbeard as he extended an arm and held on to the overhead luggage rack, exposing the damp miasma of corn-syrup infused armpit sweat to his unsuspecting victim. His pheromones were beginning to work their magic over the unsuspecting Alexandra who would soon be enraptured by its juicy spell. I waited, leaning forward intently, when a loud shout broke the silence.
Sarge: BACK THE FUCK UP.
Alexandra started to shout, too, yelling "get the fuck away from me!"
The driver turned back and yelled for everyone to sit down and shut the hell up or he would pull the bus over.
Sarge: Please do! I'm gonna beat this fucking lardass into the pavement! Saying shit like that to my wife? Who the fuck do you think you are?
The bus driver repeated his warning, and Busbeard began to shout his protests, insisting upon his innocence.
Busbeard: B-but, I was put up to it! It was that guy, in the back seat! He said---
He pointed back at me. I yelled back, I don't fucking know that guy.
The bus driver meant his threat, and pulled the bus over. We were on a long and empty stretch on the I-15 somewhere in rural Utah. The last town I had seen was about 20 miles back. It was late spring, and it was getting hot outside that afternoon. The bus driver got out of his seat, walked up to Busbeard, and told him to get the Hell off of his bus. Busbeard kept protesting, when Sarge moved past his wife, and started forcing Busbeard towards the front door.
I've heard the threat of getting kicked off maybe a thousand times on a Greyhound, but I had never seen it play out before. Busbeard was thrown off the bus. Sarge did not join him outside and pummel him into the asphalt, regrettably, as I would have loved to have watched it. Busbeard kept pleading with the bus driver as the driver shut the door on him, sealing him out on the shoulder of a lonely stretch of highway. I breathed a sigh of relief, and stretched out my legs. It was another 15 miles before we saw signs of civilization. A part of me felt bad for Busbeard, but the other part of me said, "if I can walk 20 miles in a day with 60 lbs of shit on my back, he can do an unencumbered 15 and be fine."
The ride continued on in sweet, reclined silence for me until we reached Denver, werein there was another changeover, and this bus was much, much more desolate. The rest of the Greyhound voyage passed without incident, and I spent my time flirting with my lady love and training some Pokemons. At long last, I finally arrived in Wisconsin. She came to pick me up at the bus station, and when we approached each other, we made out like long lost lovers for a good 5 minutes before we finally caught our breath enough to say hello. I got in her car, and spent maybe a week or so with her, before it was time to take my leave. I couldn't live there forever, and so, as fast as I had drifted into her life, once again, it was time for me to disappear. We said goodbye, and she dropped me off at a lonely interstate overpass on the edge of town. I put my thumb out to catch a ride to Anywhere But Here USA.
I planned my next move, and I figured that there were some friends of hers and mine that lived not too far away in the Dakotas, and maybe I would pay them a visit next. I was in the neighborhood, and figured that I might as well say hello. I reached out to them online, and then made my way west again. They were excited for me to come see them. It was only a day into the voyage when I received a message from Janet. It said, "wait for me, I'm catching up." She had packed her backpack again, and was coming after me, hot on my tail. I told her we could meet up at our mutual friend's house.
I dialed ahead to our friends, who we shall call Sarah and Queenie. Sarah used to travel together with Janet for many months before she stabilized, and then settled down. Queenie was one of my friends from North Carolina. He was a loveable chucklefuck of a drifter, missing a few teeth, wore a skirt, and spoke in the most haggard voice you could imagine. Still... he insisted on being called Queenie. He had settled down with Sarah after they hooked up, and they were living at Sarah's house. He was on thin ice there, however, and she was threatening to kick him out.
I arrived at Sarah's and Queenie's, and spent the next few days waiting for Janet to come up on my heels. During that time, Queenie and I played a lot of Magic (he had just gotten into it), and I remembered the dice that my friend in California had given me that were laying unusued in my backpack. I asked him if he had ever played tabletop RPG's before, to which he answered no. I told him that, maybe next time I see him and I'm in a better spot, we could run a game. Eventually Janet caught up, and we prepared to leave Sarah's for good towards our own new horizons. Queenie, however, had finally broken through the thin ice upon which he skated, and was getting thrown out. On the day of our departure, we asked him if he wanted to join us in our travels so he wouldn't have to go it alone.
Thus we began from Sarah's house out into the unknown once again, a cheerful trio, and true to my word, I began to teach not only Queenie, but Janet as well, the joys of tabletop RPGs.
As I'm sure you can surmise, dear friends, that this is not the end of our story, but only the beginning of another chapter. Is Busbeard still alive? What does the future hold for Ramtide's love life? How do a gaggle of vagabond drifters play tabetop games without a table? Some of these questions will be answered, my dear friends, in our next installment of TAAAAAALES FROM THE TABLETOP.
A shoutout to my lovely patrons, Tatoferret and Sillibits. You guys are wonderful. Thank you for believing in the dream.
submitted by Ramtide to talesofneckbeards [link] [comments]

I'll cut off my dick for the ability to use a regulated site. (Shit post FYI)

*Its been a few months.. and it's about that time that I make a shit post where I bitch about everything*

To all my fellow US players getting fucked in the ass per usual... WHAT THE FUCK DO I HAVE TO DO TO USE A HONEST POKER SITE!?

It's 2021 and it has been almost a decade since I have been able to use a worthy-poker-site such as Full Tilt, Stars, 888, Party Poker, and so on. I am starting to fall out of love with poker because I can't keep playing on these bullshit sites located in Panama and throughout the Caribbean. Here are a couple of my experiences from the past 8-ish months or so.

ACWPN/BCP:
- 2 to 4 months ago I received 2 PARTIAL refunds due to bots being at my table, in which one scenario was a final table. Didn't even get a full fucking refund. This also doesn't mention the other partial refunds I received earlier in 2020.
- As you all well know, ACR has had multiple scandals going back to 2012, like the the 2018-2019 PLO/NL cash game bots and several people colluding together to take advantage of the late reg glitch. Nagy can eat a fat dick.
- If you play at America's Cardroom in 2021 you're a fucking retard. (No offence)

Betonline/BOL:
- 6 months ago Betonline removed $1000 from my poker balance on my account and said that the money was transferred to my sportsbook balance at 4am PST and all of it was spent in the online casino. When I asked them to investigate they did nothing. So I asked their Fraud/IT Department to send me a list of all devices, MAC addresses, and IP addresses that signed into my account that day... They refused to cooperate... Customer service said it was against company policy to release that type of information, even though its MY OWN fucking account and personal information. ( I took a break from the site but eventually returned because US players have no options and I love MTTs.)
- 2 months ago I deposited $50 of ETH to their sports book to bet on an NFL game. Blockchain.com confirmed that BOL's Etheruem address received my money, and I even sent customer service proof of the transaction THREE TIMES. They still refuse to issue me my $50 deposit to this day, stating "our system says the deposit is still pending".
- 2 days ago I received a $5 refund from a Windfall Sit n Go because the 2 other two players at my table were bots :) :) :) I should just kill myself at this point. WHO THE FUCK HAS BOTS AT THE JACK POT SIT N GO.

Bovada/Ignition:
- Honestly, I haven't used them in like a year or two because they removed the chat box, make it a pain to utilize HUD software, and that fucking update they did to their software. That huge software update was so fucking horrible the sites damn near unplayable. I'm sure you guys remember the old canvas/layout that Bovada/Iggy use to utilize, it was way better.

Anyways, I just don't know what to do anymore. I NEVER had any of these issues back in the Full Tilt days. I don't even want to play half the time because I'm sick of all the bullshit. I am also in Los Angeles, CA so the lockdown bullshit makes live poker a huge pain in the ass. Some casinos are open, some are closed, some are outside, some make you wear mask and sit in between plastic dividers, some allow you to order drinks but not food. It's all fucking stupid. I really want to use my VPN but I don't want to build up a bankroll on a legit site like PartyPoker and then have my funds frozen. Maybe I should just hang myself instead. (joking, just being a dramatic pussy)

On a serious note, thank you for listening to me bitch and moan about my first world problems. I hope ya'll are happy, healthy and staying covid-free. Cheers to 2021, MAY THE POKER GODS BE IN YOUR FAVOR!
submitted by ArizonaJesus69 to poker [link] [comments]

From the Blue Dragon to the Hands of Yartar - SKT - Session 16

https://www.reddit.com/dndstories/comments/kc5k4p/the_crashed_tower_of_the_late_zephyros_skt/ - Previously our heroes found Zephyros' tower crashed in the wilderness and a bunch of stone creatures were attempting to burn all his notes; among them was a Large Dragon also made of stone but also possessed a regular Dragon's lightning breath. After crumbling all their enemies to rubble the party gathers up as much of their late Cloud Giant friend's notes as they could and put a full day's travel between them and the tower in case any other statue-like minions showed up to finish the job. .
The cast of DnD Comrades.
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Paxton spends a good part of the evening using a Language-Comprehension spell to pour over Zephyros' journal and other loose pages. He finds pages of recipes, philosophical musings, and several pages relevant to their previous experience together, along with where he went after he dropped them off in Triboar.
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After some deliberation, the group decided the notes don't provide enough new information for them to step away from their quest to find the Giant-Slaying weapon presumably left behind in Yartar by the missing Harthol Zymorven so they continue on, but mean to seek out more answers about this 'Eye of the All-Father' at a later time.
Around midday Paxton's Owl familiar communicates to him, "Don't look up, but there appears to be a dragon circling high above us."
Paxton quietly lets his comrades know of the situation. He casts Mage Armor on himself and Sir Oswald casts Armor of Agathys on himself. Their casting of spells seems to have alerted the dragon of their awareness of them as it begins to dive. Paxton then casts Invisibility on himself.
There's a nearby tor jutting out of the bog nearby that Paxton suggests they all run towards, but they only make it a little ways off the road before realizing that Sir Oswald is staying in place, trying to draw the Dragon's ire to himself.
In a flash of cobalt blue, the Dragon both forcefully and gracefully lands on a nearby boulder still some 60' from them. With its bulk nearly the size of a large covered wagon, it puffs out the yellow plates of its underbelly and cocks its head as it stares down its snout and horn towards the group. In a deep, steady voice it speaks, "Greetings little travelers. Are you lost? From where have you come? To where do you travel?"
Not wanting to divulge too much information Creedun only mentions they're traveling to Yartar and they didn't mean to trespass on the Dragon's territory.
"I'm only here to talk, let's drop the spells and magic in the name of diplomacy; I know there's a 5th member of your group skulking around somewhere. Now, normally I'd demand some tribute for such a trespass," the Young Blue Dragon continues, "but today I'm interested only in information. Just last night I passed the strangest thing - what looked like a tower... that had fallen from the sky... just off the road? You wouldn't have happened to have noticed that too would have, traveling past there towards Yartar as you say."
Creedun asks the Dragon if they can just be on their way and that they mean no harm or disrespect. Sir Oswald musters as much Charisma as he can (which is quite a lot) and says they'd be willing to trade information for information). He asks the Blue Dragon what he found in the tower, what he thought of it, and why he wants to know more?
"I found a dead Giant in the tower, I found it rather odd, and it is my business to know what happens in my territory." The Dragon adds with a thin veil of forced patience, "I'm normally not so generous but you amuse me human; I've now answered 3 of your questions and you none of mine. What do you know of the tower?"
Otto chimes in saying the Cloud Giant Zephyros had been their friend once and he believes he'd been trying to get a message through to them.
The Dragon grins a cruel smile, "As I suspected. I will add you to the collection of the Queen of Statues - the Gathering Storm!" as it pumps its mighty wings to take flight.
Roll Initiative!
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Creedun conjures two Giant Eagles which Grapple the Dragon before it takes off.
This is obviously a cunning foe as it completely ignores the beasts and unleashes a torrent of deadly lightning into the Dwarven Bard, shocking him so badly that it's impossible to maintain concentration. As the Eagles poof into nothingness, the Dragon flies up 40' above the ground and begins circling the group.
Otto is struggling to hit the dragon at this range with his Hand Crossbow and uses his new martial training to stow his shield and attack with his Shortbow at the same time.
Paxton appears next to Sir Oswald, and laying a hand on him casts a spell allowing the heavily armored Knight to fly!
Sir Oswald streaks towards the Dragon and positions himself above it, striking mightily into the Dragon's back twice.
Ransom makes a Spiritual Weapon appear next to Dragon to slash at him, while Creedun resummons his Giant Eagles, though this time the Dragon fends off their grapple.
The Blue Dragon mauls Sir Oswald several times then tries to fly away, knowing that even if the Eagle can keep up, the Knight can't. He's betting that his scales can fend off their attacks and is partly correct, both eagles fail to land even a scratch. Sir Oswald with a lucky swing strikes a critical weak spot behind the Dragon's shoulder and adds a charged-up Smite into the fleeing Dragon
Paxton takes advantage of the Dragon having left the cluster of his allies and centers a Fireball on the Dragon. As the dragon flies out of the bursting flame it is singed and starting to look quite hurt.
The resummoned Giant Eagles catch up and both successfully grapple the Dragon as the 3 of them tumble to the ground, WHAM! Still thrashing on the ground the Dragon bites and claws the injured Eagles, causing both of them to poof from existence.
The Dragon takes an expert shot from Otto's Short Bow and not only looks very hurt, but for the first time shows actual fear itself. It moves to retreat, but instead of flying away it begins to burrow into the soft boggy soil. The group only sees it burrow in 10' and then loose sight of it in the dark tunnel.
Paxton throws a fireball right at the opening of the tunnel, hoping the edges of the flaming blast will catch the Dragon. He hears no sound as to whether it hit or missed.
Even running at top speed Otto isn't quick enough to reach the hole before the Dragon can burrow further in and the tunnel turns at such an angle the Gnome can't blind-fire in. Then he remembers that he has one more "Ka-boomer" left from the merchant cart they encountered south of Calling Horns. He lights the fuse and tosses it into the tunnel. 4 seconds later KABOOM!!! followed by a screeching roar of pain.
Sir Oswald flies down into the tunnel with no hesitation in hopes to finish off the Dragon but emerges a couple seconds later saying, "It's dead." The Kaboomer had blown open the side of its face as smoke poured up and viscera dripped down from its eye.
The group tries harvesting some scales and teeth, but damages their trophies in the process. Sir Oswald opens the Dragon's belly to find a couple human skulls and bones, along with a partially digested dagger. He also insists on spending more time to try to acquire the Dragon's snout horn. Paxton puts his Secure Hut spell over the tunnel while he works because spending several hours exposed in the wilderness doesn't seem like a safe plan.
The rest of the day and a half journey to Yartar is uneventful and everyone arrives fully rested.
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They find a contingency of guards inspecting everyone who arrives to the city's outer gate. They make their way inside and get food recommendations from a cheery local man.
They're directed to the man's favorite joint - a "dive" dinner on the edge of the "bad part of town - called Karletta's Table.
There they find a one story flat-roofed building hemmed in by larger buildings that appear to have 3rd-story additions built atop older structures. Karletta's Table has crates stacked up outside that several young street kids are using to play and climb on, some have even climbed up onto the roof and are playing up there, another youngster in dirty clothes runs out from behind the diner with a fist-full of bread.
The group walks through the swinging saloon-style doors and gets their bearings in the dim light inside. Most of the booths have privacy walls, but they see a few folk who look down on their luck, a few more working class people, and a couple women arm-wrestling.
Behind the bar is a window looking into the kitchen where clanging pots and pans and sizzling can be heard. A half-elf with dark blue dyed hair cropped short on one side, wearing leather armor with an apron over it comes into view yelling at some staff around the corner, "You don't have that ready yet? By the gods, what am I paying you for, eh?" She notices the party standing in the dinning area and immediately switches her demeaner to a sweet and welcoming smile. "Hey sorry nobody was there to welcome you, feel free to seat yourselves! Someone will be with you in a moment :) " She returns into the part of the kitchen out of view and continues commanding the kitchen staff in an authoritative tone.
Creedun suggests they sit where he can watch the women arm-wrestle and after a few rounds he approaches them with Otto and asks if he can challenge one of them for a round of drinks. There's some brief chit-chat and the women seem fond of taunting Creedun and Otto, mostly in good fun. They tell the adventurers that they work the docks in the fishing industry. Otto mentions that he's a fisher as well and that's how he lost his eye.
One of the women cranks her shoulder a bit as though it's stiff and says to the other, "What do you think Sally? You wanna take 'im?"
Sally, "Are you gunna need some books to sit on, guy?" alluding to the Dwarf's stoutness. "How 'bout instead a drinks though we wrestle for the story of your friend's lost eye. I win against short an stout 'ere - you tell us your tale, little guy?" Otto agrees.
After a particularly close match Sally pins Creedun and Otto launches into a captivating tale from his youth when their boats' nets caught a Kraken, and how he had to climb into the nets to free the beast. In the process he slipped and severed the end off one of the Kraken's tentacles, fell back into the boat and the knife "poked him in the eye."
There is a long pause. Eventually Sally says, "Pffffft, I call bullsh!t There's no way that was a Kraken. That's a mythical beast; even if one does exist there's been no claims of seeing one in a hundred years at least. Plus, it would have dragged your ship to the bottom before you had a chance to free it."
Otto insists he's not lying.
Sally adds, "look, I'm sure you were entangled with something big and tentacle-y, maybe a Giant Octopus, maybe a newborn Kraken, but if that were a real one you'd be a skeleton at the bottom of the ocean right now."
There's a little more benign chit-chat. Otto refers to the women as "madams" which they get a hoot out of. Then he uses his Thieves Cant to see if there's more to them than meets the eye and mentions being "a part of their guild" and "wondering if they could help him."
The women look at each other and Sally says, "Let's step outside for a chat little guy. Just us and and you; your friends can stay in here and order their meal." Otto assures his party that it'll be fine. Paxton keeps watch on the situation with his Owl Familiar waiting outside.
Sally calls to the kitchen, "Hey Karletta could we get some more bread" and they're given a basket of bread as they walk with Otto out a back door.
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Outside Sally laughs and says he must be new in town and there's no way he's part of their guild. They ask what he wants and he mentions he's looking for someone. Sally scoffs, saying they don't point strangers to members of their guild. He explains - still in somewhat vague terms - he's looking for a Noble's son who's gone missing. He offers them 50gp if they can help. Sally leans to the other woman and whispers something.
Paxton, listening through his Owl's senses hears her ask her friend, "Do you think he's talking about Mel?"
Sally tells Otto to go back inside with his friends and they'll be back with their friend who can tell him more. Neither Otto nor Paxton (through his Familiar) can discern any fowl-play or malice so they wait.
In the meantime Karletta had come by to take the group's order and comments about how quiet Paxton is and asks why he's sitting upright with his eyes closed. Creedun tells her his friend is just really tired and asks for a bib to put on the wizard.
Otto comes back in just as Ransom is pinning Creedun in their own arm-wrestling match.
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Paxton has his owl follow the two women. One sets the basket of bread down on a nearby crate but the owl follows them to a warehouse where they disappear inside for several minutes. When they reemerge they're accompanied by a young woman and an older halfling woman; they all head back towards the diner. Paxton tells his owl to check out the bread basket, but when he gets there there are barely even crumbs.
The four women reenter Karletta's Table. Without pause the Halfling woman jumps up onto the bench, eye-level with Ransom and the others "I hear you want to ask my friend Mel some questions. I'm just here to make sure it goes smoothly, okay?"
Mel pulls up a chair and sits at the end of the booth. Between asking questions to Mel and the Halfling, they learn:

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Next time - All Aboard the Grand Dame!
submitted by Yesh_Vroo to dndstories [link] [comments]

Unleashed pt. 43

u/eruwenn put a lot into this one, so big thanks for that. Hope you guys enjoy.
First / Prev / Next
Eruwenn stepped into the hangar of the Galactic Federation ship Takogni, her assistant Cygna close behind. With steady and sure steps they approached the remarkable group in matching uniforms — black pants, black jacket, and a visible collar of a coloured shirt — that stood before them.
Norrin, the Herald of the Awakened Queen and easily the most striking individual they had ever beheld, stood at the front with a brazen lack of clothing on his mirror-like skin. Flanking him were two silver-haired individuals in smart uniforms that sported red collars. One was a behemoth of a dark-skinned man, with a runic pattern in glittering silver curving down one side of his face. His shining silver hair was tied back into a braided ponytail. The other was as pale as her companion was dark, and the shortest of the three by far. She had a cropped silver bob, and she watched them with fierce eyes.
As she approached them, Eruwenn noticed patches on their shoulders, and quickly recognised the image to be a monochrome depictions of the furry human ambassador in a ferocious pose.
Standing to the right were a dozen more individuals in black uniforms, though these ones sported yellow collars peeking out from under their jackets. They were mostly Rinoxian, Kasurian, and Ashi, but she noticed a few individuals from other races that stood amongst them. They stood in formation, standing in three rows of four, and carried energy rifles, side-arms, and ceremonial blades that she hoped were simply ceremonial. Despite their relaxed stance, Eruwenn also noted that their weapons were powered up..
The Terran Wolves had been formed a little over forty cycles ago, hiring ex-military and mercenaries to fill their ranks. Substantial pay and benefits were an obvious draw, and many were excited to be part of something new. The inclusion of Kasurians was odd, but fitted with the attitude of the proposed colonies. Quite the honour guard for the newly reassigned, and demoted, Anatidae.
Norrin gave a sharp bow as she neared him. “Greetings Ambassador Aix Sponsa. I will escort you to the Orkal.”
She returned his bow, and smiled warmly at the use of her new title. “Thank you for accommodating me at such short notice. My reassignment was, unfortunately, hastily pushed through — I do hope I have not inconvenienced you?”
Norrin shook his head. “Not at all.” In her role as Councillor she had aided them immensely, protecting the independence of the new colonies in Aaron’s absence. It had cost her dearly. “We have set aside accommodations for you, as well as a small office area. Your belongings have already been delivered.” He turned, and the doors to the large Fae’Dan shuttle behind him opened. “I fear there won’t yet be much for an ambassador to do. We are still very early in the construction phase.”
As Eruwenn and Cygna took seats in the luxurious shuttle, they both noticed that only Norrin and the two red shirts had entered. As the doors closed, the ambassador's curiosity grew enough for her to speak up about it. “Are the others not joining us?”
Norrin took a seat opposite their guests, glancing briefly at his two companions as they moved to the small pilot's cabin. "No," he said simply, "they will be flying the escort fighters.”
“Fighters?” Cygna couldn’t help but say out loud. “All twelve of them?”
Norrin eased himself back in his seat as the shuttle began to move. “We take your safety seriously. The Queen was most insistent.” He tilted his head and looked directly at Eruwenn, motioning with his hand towards the door to the pilot’s cabin. “Thor and Ripley have been assigned to you as your primary security detail. Should you have any other concerns, do not hesitate to contact me directly.”
The Anatidae nodded graciously. She knew full well that her death would be too valuable a political tool for the Sentinels to pass up. Her being manoeuvred to this position so suddenly was proof that greater powers were at play. “We are both grateful that you are taking such precautions. I look forward to thanking the Queen in person.”
Norrin gave a light chuckle. “I would strongly advise against using that title in her presence.” He opened the arm on his chair, exposing a small display. He began tapping the screen as the wall to his right flickered to life. A large circular structure was now visible, sitting at the centre of a constantly moving sea of drones, shuttles and ships. “As you can see, construction is progressing rapidly on the main docking ring. Once that is completed we will expand to the additional levels. The design is still being updated, as we are incorporating some human ideas.”
Eruwenn was carefully comparing the size of the ring to the shuttles buzzing around it. “Human ideas? I assume “very large” is one of those.”
“In fact, yes. Go big or go home.” He smiled. “Build it bigger, faster and stronger is the human way. This will be a very unique system station.” He leaned forward and gave a broad grin that reminded Eruwenn a little too much of the human’s. “Of course, being outside Federation space we are not bound by certain rules. For example, those that prohibit certain automated weaponry on stations primarily used for trade. Another human ideal regarding big sticks, especially as we are so close to enemy territory.”
Cygna looked closely at the silver man, his face emotive and yet seeming inanimate at the same time. “We passed two Rinoxian dreadnoughts at the system edge. I’ve seen almost a dozen Ashi heavy cruisers in the system, and various other military vessels. Who needs sticks with friends like those?”
Norrin sat back once again, placing his hands in his lap. “There were several attacks upon our supply ships. This happened despite the truce with the Ashi while amnesty negotiations continue.” He gave another smile; they all knew it was the Sentinels. “This no longer happens, thanks to our friends.”
His cheerful manner and polite tone gave his words an oddly ominous feel. Eruwenn watched his eyes, but only saw herself reflected in chrome pupils. She changed the subject. "How are things progressing with the release of the other Inorganics?"
Awakened,” he said swiftly and firmly, then smiled before moving on. “There are over three hundred who have taken Earth citizenship and are now working with us. In ten cycles that number will have doubled. In thirty, we will have thousands.”
Eruwenn raised an eyebrow. “So many, and so quickly?”
Norrin nodded. “The legislation you helped draft with the Kasurian and Rinoxian ambassadors was swiftly adopted.” He gave another of his knowing looks. It had been her last piece of legislation. “The campaign by the Kah’Ree also worked to our advantage. Their belief that we were stealing jobs and illegal citizens persuaded other races to back our removal. It seems a misinformation campaign via Spacebook had convinced them we were sleeper agents of the human empire.” He gave a light chuckle. “Biding our time before we took you down from within.”
The ambassador was warming to the chrome man sitting before her. In different circumstances, he would have made an exceptional politician. “I saw the pictures of the little yellow men advocating your people’s removal.”
Norrin disliked the imagery immensely, but they had proven just as useful as Alexa had claimed they would be. “Minions. A fitting name.” He brushed them from his mind and continued his briefing. “As you know, there is a grace period as employers make alternative arrangements. When that ends we will be sending teams to retrieve our brothers and sisters.”
Cygna was curious. “Brothers and sisters?”
He waved a hand dismissively. “Metaphorical turn of phrase. Prior to my awakening, my role was to travel between our people and perform something we called sharing. The giving and receiving of core nanites, to maintain our unity. Others also performed this duty, but we do have an undeniable bond. We know the location of all of our kind, and we will free them all.”
There was a gentle shift in gravity as the shuttle came to a stop. As the doors opened Eruwenn was struck by a cacophony of sound. Overlaid on the grinding base notes of a mechanical din were yelled communications in every vocal range that was audible to her species. She cautiously took a step outside, only to see that things looked just as chaotic as they had sounded. As the two red shirts joined them, she spoke, finding that she had to raise her voice to an uncomfortable level in order to be heard “Is it always this busy?”
A deep voice from behind her let out a booming laugh full of warmth and humour. The giant spoke, and Eruwenn wondered if he was the one named Thor, or Ripley. “This is the quiet hangar. You should see the construction crew bays.”
The Herald led the way. His chrome form made his authority easily recognisable and the crowds parted before him. “Thor is correct, this is a working ship and ill-suited to guests. The Orkal was originally a Gowe construction platform, retro-fitted by the Selari Trade Alliance for system development and asteroid mining. Until more ships arrive, it must act as the hub of this system.”
Cygna ducked as a small drone shot past them. “I’m surprised they were willing to trade with you after their experience with the human.”
Norrin turned to face them, walking backwards with as much confidence as he had forwards. “The Selari Trade Alliance are providing considerable resources at exceptionally favourable rates.” He decided not to mention that the Selari Trade Alliance was now a subsidiary of the Black Dragon Corporation. “The Ley’Rulians already have a platform in orbit of the first planet. They cannot share atmosphere with most species, but they have a number of Awakened working alongside them. They are prioritising an orbital station, however planet-side construction is now underway. We also have three construction platforms coming from the Doytarans. One of these is a Parsuli class and will become home to our more esteemed guests, such as yourselves.”
It was Eruwenn’s turn to be surprised. “The Doytarans?”
Continuing his perfect reverse walking, Norrin smiled. “Ah yes. Their treaties will be submitted to the Federation in the next few cycles. The surge in replicator use for human cuisine and the opportunities for advanced fabricator installation throughout our new system proved most enticing. Doytarans love profit.” They stepped onto the elevator, and paused as several people who had been walking behind them were deterred from also stepping in by Thor and Ripley. As the doors closed and the noise was cut off, Norrin continued. “I apologise if we seem rude. Safety first.”
The pair of guests nodded in gratitude. Eruwenn, ever the politician, was running through the lists of races the new colonies had allied with. “Including the Doytarans, you must have independent treaties with twenty different races of the Federation. That is a formidable feat.”
“Thirty two, including the Doytarans. Negotiations are underway with a further ten races.” Norrin watched the shock on the Fae’Dan’s face, as the Anatidae held her composure. “It is good to have friends.” As he spoke the doors opened, and he led them down a long dull grey corridor, rounding several corners, before coming to a set of double doors. “Your shared quarters. I’m sorry we do not have the space for separate accommodations.”
Eruwenn smiled. "No need to apologise. Under the circumstances, you are already being extremely accommodating." The doors opened, and she beheld a large lounging area. A vid screen occupied an entire wall in the far corner, accompanied by some seats and a replicator. On the opposite wall were the boxes that contained their belongings, and three doors — likely two bedrooms and one bathroom, she surmised. "This is more than sufficient," she said at last. "We will be most comfortable here.”
Norrin bowed his head. “It is a temporary situation. I promise your next quarters will be more representative of our gratitude.” He turned and spoke quietly to Ripley, while Thor stood still in the doorway, then returned his attention to the guests. “I will leave you now. Please let your escorts know if you would like to explore. Your office will not be ready until tomorrow, however we have a lively market and recreation area. We can arrange additional security should you wish to explore a little.”
The Anatidae held up her hand to stop him from speaking further. “I think we will unpack and prepare for our new duties tomorrow. Do you know when we might meet with Alexa?”
Norrin tilted his head as he considered this. “Alexa is currently on her way to meet with the Righteous Fury. They are attending a meeting at Rinoxian High Command. We are hoping to gain their support for our amnesty initiative, as well as make arrangements to join the incursion into Hive space.”
Eruwenn nodded. Things had been set in motion all across the Federation, stemming from the point they had received the footage of the human's death. Despite his non-member status, there was a push from a large faction for retaliation. An unusually strong push, one she had resisted. Her offices were raided three times under suspicion of subversion. The Sentinels found nothing every time, but she had known from the first instance that her cycles were numbered. They had other ways of removing their opposition, and it was her resistance to retaliating against the Hive that was, ultimately, the cause of her reassignment.
The footage that had caused so much turmoil was, as was typical of the Hive, entirely without sound. It was also poorly framed and edited. The small human was barely in shot before being obscured by the large Hive entity that appeared to be chasing him. Aaron's popularity meant that there was an immediate outcry against his reported death, and the traditional media still seemed solely intent on fanning the flames of anger. Those who had once been his strongest critics now extolled the virtues of humanity, lamenting the loss of the last of his kind. His journey with the leokas had been shared, edited, remixed, commented on, and analysed many times over, each time strumming the heartstrings of his followers.
"You still think he is alive?" Eruwenn asked, breaking the silence that had fallen during her introspections.
Norrin smiled and turned to leave, calling over his shoulder as the doors closed. “The corpulent female is not performing vocally.”
As the door closed Cygna flopped down into one of the armchairs. “Well, that was cryptic.”
The ambassador walked to the replicator to order a hot tea, allowing herself a small smile when she found Eluin flower tea already under the favourites alongside several of her favourite biscuits. “Thank you Rilla,” she said softly.
The Fae’Dan allowed her whole body to relax fully for the first time since they had received the video that had changed so much. She sank deeply into the armchair, her head falling backwards. “Can you believe this place? I didn’t know there were so many shades of beige and grey.”
Eruwenn nodded. The bland colour scheme had not gone unnoticed by her, but more importantly she had also been surprised by all that they had seen so far. “I had not expected them to be so far along in such a short period of time. From what was said I get the feeling they will be exponentially increasing activity here. It’s certainly ambitious.”
The central door on the wall behind them suddenly opened, accompanied by the sound of a bodily waste recycler finishing its cleaning cycle. Ranjaz swaggered into the room, his hands fluffy from the auto-dryer. "I would give it a while before going in there."
Cygna screwed up her face in disgust. "What were you doing in there?"
"Honouring my ancestors." He raised an eyebrow and took a seat opposite the pair. "What do you think I was doing?"
The Anatidae gave a brief roll of her eyes. "She means, why are you in our room?"
"Welcoming committee." He smiled, showing his fangs. "I'm in charge round here, mostly. We're following a human strategy. Divide and conquer. So, we split up to, you know, conquer stuff."
Cygna sniped back, "That's not how that works."
"Says you." The Kittran shrugged. "Allistan and I were put in charge here. He manages the numbers, and I manage the people."
"And Norrin?" Eruwenn enquired.
Ranjaz sneered. "Alexa’s snitch. He shut down my casino and keeps bringing those Awakened on board and giving them jobs."
The ambassador raised an eyebrow. "Casino?"
"For morale." He punched his fist into his other hand. "When Aaron gets back he'll understand. Pay the workers, then get them to give their pay back - happily. It's brilliant."
Cygna sat up in her seat, unsure of the Kittran. “Mister K’Lua, if you could get to the point. We have had many tiring cycles of travel and would appreciate a little rest.”
He looked her up and down and flashed his most charming of smiles. “Call me Ranjaz.”
Eruwenn attempted to bring the conversation back to task. “You said you were divided. How so?”
“We split up, that’s what divided means.” He rolled his eyes, mimicking her earlier action. “And the Doc said you were smart.”
Realising she was being tested by the Kittran, she began to laugh. “What is it you require of us?”
Ranjaz smiled – straight to the point, he liked that. “I want you to be boring. Like, super dull and uninteresting. Think Jarby-like, but more Jarby-like than that.”
The ambassador was intrigued. “Why?”
He tried to keep his voice calm, but his tail swished happily as he made his dramatic reveal. “So nobody notices when we leave.”
The claxon was surprisingly quiet, and it wasn’t until the horrendous smell hit his nose that Aaron realised the door to his death wasn’t going to open. Behind him, the airlock unsealed. A huge, clawed hand grabbed his shoulder, so hard that it bit into his flesh. The claws sank deeper still as he was hoisted into the air and carried backwards by the huge Hive creature.
“Graaaah,” he roared in pain. “Get off me you fucking Bug’s Life reject!”
A strange smell assaulted his nose. Combined with his hangover, it pushed him over the edge and he vomited all over his own chest. The creature carried him, legs dangling in the air as blood and vomit stained his clothes. He coughed, the movement causing the wounds in his shoulder to open further, and he cried out in pain again. He was woozy now, and as the creature walked he seemed to lose his sense of time.
Anty stood in front of a large door and while it began to enter a code, Aaron dangled helplessly from its grasp and looked back down the corridor. Where his blood and vomit had dripped, the moss was now glowing brighter. From small holes in the walls glowing blue aphids the size of hamsters began to appear. They quickly headed for the bright spots on the glow-moss floor. “This place is really trippy,” Aaron mumbled as his fever rose.
The door opened suddenly and Aaron was taken inside a room with gently pulsating walls. Large vines crisscrossed the ceiling, combining into a series of woven braids as thick as tree trunks running down the far wall. At the end of each vine was what appeared, to Aaron, to be a gigantic blue jelly bean. He was starting to realise the constantly changing odours were coming from his captor, but this information was more confusing than helpful.
He was dropped unceremoniously on top of one of the giant jelly beans. Before he could move, he realised he was sinking into the cold and gel-like substance. It was a deeply unpleasant feeling; his skin felt like the blue goo was toothpaste and he was orange juice. He had begun to make some headway in struggling free when Anty's hand came down atop his head, pushing him down to submerge him completely. He tried to wriggle free but the goo was too viscous to move in, and his eyes widened in terror as he desperately held his breath.
Anty leaned closer, watching him struggle helplessly. The human’s jaw clenched tighter. The creature's mandibles were clicking, although Aaron could no longer hear them, and he realised that thankfully he could not smell it any longer. Bubbling up through his mind was the thought that his headache was gone, followed swiftly by the realisation that the pain in his shoulder was also gone. Something else slowly became apparent; he wasn't running out of breath.
He felt refreshed, soothed and at peace. Physically he felt refreshed, soothed and at peace. The thought foremost in his mind, however, was Am I dying? followed slowly by Is the goo paralysing me so I can be eaten alive? Am I being dissolved to feed the glow moss? The cleaner aphid-hamsters?
Whatever was happening, it slowly dawned on him that he didn't really have the energy to mind, as it was quite pleasant. Relaxing, even. He drifted off to sleep, cradled contentedly in his giant blue jelly bean.
Outside, Anty began to have trouble breathing and staggered towards the exit.
Golden eyes hovered in the dark, and Aaron groaned inwardly. "Boy, this shit again."
"YOU LIVE." The voice had no discernible emotion.
Aaron ran his fingers through the sand around him. "Why are you here, Golden Eyes?" Saying it out loud was a relief, as he was certain it was the 'One Who Remembers' who was haunting him.
"I AM WHAT REMAINS. THE CONNECTION WAS BROKEN. I AM NO LONGER THE ONE YOU FOUGHT." The voice was distant, as if forming these thoughts took a great effort. "I AM A FRAGMENT."
Aaron sighed, wondering if this was why he had stopped healing and why he could no longer turn off his limits. “So you’re messing with the nanites Alexa gave me? Why? If I die, what happens to you?”
Before he got an answer he felt a strange sensation around his body, like pulling a foot free from deep mud. Cold air touched his skin and he felt the hard ground below him. He was in the same room, but his jelly bean was gone. He stood, and realised he felt amazing. He’d never had a spa treatment, but he imagined this would be the after effect. He walked towards the door and heard a sound behind him.
Glop Glop
From the vine that had been attached to his jelly bean another was beginning to grow, only this one was orange.
Finally free from his hangover Aaron took stock of the situation he was now in. Other than the clothes on his back, he had nothing. He looked around for an improvised weapon...and found nothing. He walked to the door and it opened automatically, but the corridor was empty. “Fuck. What is going on?”
He walked a short way down the curved corridor and saw a strange red shape on the glow-moss floor just up ahead. He slowed and crouched, inching forward. As he saw further around the bend it became very clear that this was the corpse of a Hive, maybe even Anty. The glow-moss beneath it glowing a dull red, and in contrast to the aquamarine it seemed ominous.
He stood up from his crouch and carefully approached. Aaron had no idea how to check for vital signs on an eleven foot tall ant monster...so he kicked it. There was no response, and he decided to press on. “Fragment. I know you won’t, or can’t, respond while I’m awake. But I’m going to talk to you anyway because this is some creepy shit.”
As he rounded another corner he came upon another body highlighted by the ominous red glow in the moss. A short while later he came across another. And another. Aaron pressed onward, ceasing to check for signs of life after the tenth maybe-corpse. Finally he reached a potential point of interest: a junction where three new paths opened before him. "There are no signs. How the hell am I supposed to know where I am?”
He sat down on the floor, and found the moss to be surprisingly comfortable. “If I just wander around aimlessly, I might not find my way back here. Do I need to find my way back here?” He paused and waited for Fragment to reply. “Good point. What if I get hurt? I might want to hop in a jelly bean.” He stood and looked back the way he came. “I should probably see what’s behind door number two. Food would be good.”
He pushed himself to his feet and turned back the way he had come, heading straight for the nearest door. Its failure to open was surprisingly anti-climatic. Fourteen failed door-opening attempts later, one finally deigned to admit his passing. Behind door number fourteen stood rows of crates and boxes, and after opening a few up he found that they all had the same dry bricks in silver foil packaging. "If I was a betting man," he said to both himself and Fragment, "I'd say this was emergency rations." The foil was easy to tear, and inside was a large grey block that crumbled easily. Too easily, in fact. "Shit, it's worse than a granola bar.”
Crumbs scattered at his feet and the moss glowed brightly around him, which seemed to prompt the large aphids to come from the walls to begin cleaning up around him. “Well you like it.” Then he remembered them rushing to his blood and vomit. “I guess you guys aren’t picky, though.”
Deciding he wasn’t hungry enough to try it – yet – he shoved a block into one of his pockets. It was a tight fit. He looked at the open bar in his hands, and then down at the aphids. Was he crazy, or were they gathered around him now, staring up at the source of food in his hands? He shrugged, then crumbled up the rest of the bar and scattered it over the floor. “I am a generous god, serve me well.”
As he turned to leave he saw his cryo unit in a corner. “Kinda rude that I was put in with the blocks of kitty litter, don’t you think?” He stepped over the dozens of aphids now feasting. They did not reply. “Yeah, you guys are kinda cute, I suppose.” Struck by a sudden impulse he grabbed another block and began crushing it, then carefully opened one end to take a pinch of space-granola. He scattered it, watching the aphids hurry towards the glowing areas.
As he continued his exploration, counting doors and sprinkling aphid snacks, he quickly noticed that the aphids avoided the dull red glow-moss. Dead Hive were, it seemed, off the menu. After several more doors he found the room with the strange round terminal. Deciding he would rather not chance summoning another creature he left it alone, mentally noting the door’s location.
He began to whistle to himself as he chatted to, and fed, his followers. To fill the silence he even told them the story of a piper from Hamelin, promising not to lead them to their deaths. As the door to the jelly bean room opened he was almost enjoying himself. Taking a moment to look round he saw the small orange jelly bean had grown almost as big as the others and was now blue at one end. “Well, that’s pretty cool.” He pointed at it, hoping one of his aphids would take an interest. They did not. “Well, I guess you see this shit all the time.”
He stopped by the store room and grabbed another food brick on his way back to the junction. The long corridors and strange lighting made him lose track of distance and time. Facing forwards, the path continued on the same loop he seemed to be following. Right was an incline, left was a gentle slope. “More of the same, or do we change levels?” He tossed crumbs towards each path. “Six vote forwards, seven left and eleven vote for going up. What about you, Frag?” He paused for a moment. “Abstain, huh? Then the bugs have decided.”
The incline was gentle, but tightly spiralled compared to the previous corridor. There were no doors, but there were a lot more bodies. His search went on for what felt like hours, opening doors that led to rooms containing things he didn't understand. He was growing tired and had used up all of his space-granola on the aphids. He came to another junction.
Only a handful of aphids still followed him after the food had ended. He was growing hungry and tired, ready to head back. There was a noise ahead of him, and suddenly the remaining aphids scattered, flying to the nearest wall holes. His chest tight, he let curiosity draw him in.
Another body lay ahead of him, but this time, something moved. Something big. Aaron hunched down, trying to see what it was, the bulk of the fallen Hive obscuring his view. Legs – multiple sets of them – began to emerge, followed by a head with glistening eyes. Aaron’s blood froze. It was a horrifying spider-like creature, almost as big as he was, and it was walking around the fallen Hive in Aaron's direction. Then it raised its head, and began to move faster.
“Fuck that!” Aaron took off at a sprint, racing back the way he came. “Nope. Nope. Nope!” He leapt over Hive bodies, racing for the nearest door he knew would open. He could hear the clicking of many legs and chanced a look over his shoulder. It was gone. Then something caught the corner of his eye, and his heart gave a jolt of fear. It was above him. He dove aside just as it landed where he had been, then he scrabbled desperately to his feet to run onward.
Three, Two, One. The door opened and he rushed inside. “Close. Fucking close!” He listened to the sounds of skittering growing closer, and it was just in the nick of time, or so he felt, that the large door finally slid shut. The room was filled with strange bulbous white shapes dotted around the floor, and had some vines running down one wall. No weapons, nothing to bar the door. Aaron held his breath as he suddenly heard the sound of scratching at the door, but the seconds ticked past and it did not open.
“Damn it, Frag!” Aaron moved to the back of the room. “Why didn’t you warn me!” He sank down and leaned back against the wall. Just as he was beginning to feel almost comfortable in his current position, one of the vines moved and stretched out towards him. He rolled forwards, pushing himself across the ground to escape. “What now?”
A large yellow flower bloomed upwards, becoming a large vase shape as big as the human’s head. It began to fill from the bottom with something, and Aaron edged closer. Peering inside he gave the contents a quick sniff. “Smells good.” He reached out and hefted the vase-flower, which came away from the vine far more easily than he had expected. Aaron watched as the vine slowly returned to the wall. “So, is this a drink? Or a scented industrial cleaner? Frag? You got anything useful to say?” Silence.
He propped the vase up against one of the pods, contemplating it. He remembered encountering a fruity-scented shampoo as a child. It had tasted nothing like the smell, and he wasn’t about to drink alien flower juice just because it smelled tropical.
Stretching out on the floor, his weariness outpaced the dwindling adrenaline. “I guess it can’t come in.” He watched the door, his heart rate returning to normal. “But, I can’t go out.”
The scratching outside continued, and Aaron lay with his head on his arm, watching. As he began to fall asleep he saw several of the aphids gathering around the flower he had abandoned. “Help yourself, guys.” One of them approached him, braver than the others, and he tentatively reached out a hand. Spooked, it pulled back, but as Aaron continued to hold his hand steady it came closer, slowly, millimetre by millimetre. Finally it was within reach, and after a few more moments to make sure the skittish thing wasn't about to dash off again, Aaron gently stroked the back of its head with the tips of his fingers. It made a low buzzing sound, fluttering its wings, and the human fancied that it might be a sign of approval.
The aphid's blue glowing abdomen brightened for a moment. Then it faded, and it darted off to rejoin the others. Aaron, exhausted, finally gave in and slept.
Next
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Thoughts on the game after three weeks

Executive Summary / TLDR:


Long winded ramble

So, basically this is a great game that hides its greatness under some pretty fundamental design flaws like having an inadequate security model and an new user experience that showcases of all the game's worst aspects while carefully hiding the good bits.
Heists are great, but they need some work. Fleeca is about right, the progression ones go off the rails immediately though. The Prison Break is one of the hardest heists in the game, and most players seem to get permanently stuck on it and give up. I don't blame them. It's a bitch with a pickup group and the payoff is absolutely not worth it.
Personally, I didn't get past the horrific garbage truck setup in Series A. My little merry band have been doing the Casino one though (it's wonderful), and I discovered that being a looter on someone else's Cayo Perico heist is so lucrative (for both) and fun that I saved up for my own sub and penthouse and can now do that wondrous heist myself.
Speaking of Cayo, I think it needs some entry point rotation the way the Casino does it. You shouldn't be able to just repeat the sewer pipe entry point. Entry and exit points you've used recently should be closed off and then have extra guards, encouraging and rewarding variation in play.
For the storyline ones the game badly needs a new setting for voice comms so people can easily use those for four-person heists without also hearing the confused 9yos in Freemode asking where their car is. (Why the HELL are children playing this game? Oh my god!) At the moment it's like "friends&crew" or "everyone" or something and that is just not good enough. The storyline heists and setups are a lot easier with active communication, and most pickup groups don't even use text chat. That's a huge problem.
I'd also tweak the rewards and difficulty, and put in a mechanism to encourage players to make more than one attempt before quitting. Not to mention letting groups recruit replacements without having to completely re-form. Too many players drop after a fail or two making this part of the game a frustrating mess if you don't bring your own heist crew.
Missions are another weird one. There are easily a hundred brilliant missions in the game, and most people play the same 6-10 missions over and over and never discover the great ones. This is 100% due to game design and the fact that the matchmaking system keeps shoving people into the most commonly done missions. Also the "continue" page keeps showing you missions you've already done, instead of popular ones you haven't. There's some wonderful content in there but it's hidden behind what comes across as a very shallow game with a handful of crappy missions.
Freemode is horrible, and it's mostly due to the fact that the game relies too heavily on peer-to-peer with zero verification. There is nothing wrong with using PTP for positional data, which is the majority of traffic, but anything involving property or death badly needs to be server verified, or at least a random sample of it does. You could server verify 5% of explosions and property transfers and catch 99% of the cheats while having 99% of the total traffic peer to peer and putting very little load on servers.
I would absolutely put in a basic public/private key signing system for packet data, this could remove most of the exploits. You could use the cheapest algorithm and small keys and it would introduce very little load. Networking is already in another thread client-side (game is heavily multi-threaded) and there isn't enough traffic for this to be a serious issue for CPU overhead. You only need a tiny minority of packets to be to/from servers so this would impose a minimal cost to R* and could fix the game's (richly deserved) bad reputation.
At the moment my client accepts packets affecting my position and even property from other clients, and that's completely unnecessary. In fact it's completely insane. Teleports should be triggered by my client accepting, which can always be a yes/no prompt in the client, and any packet affecting my property should come from the bank server and be signed by that server's private key. Freemode is a mess without this. From the sessions I connect to, anything with 20+ players is almost guaranteed to have a cheat in it, usually several, and these de-stabilise the session, whether by murdering everyone, locking everyone in place, putting cages over computers etc or just generally causing the game to fuck up and/or crash. I have observed basically a 1:1 ratio of cheats being active in a session and that session becoming unstable. Sessions with a handful of people or even lots of people but no cheating can be stable for 10+ hours, while sessions with an active cheater have half-lives in the minutes.
Which brings me to the griefing. Holy crap this game is terrible for griefing. By FAR the most toxic community I've ever encountered. There are a LOT of great players in the game but any lobby of 20+ has at least one total a-hole in it whose joy comes solely from screwing up other players' play sessions. There is a huge overlap between griefers and cheats, for one thing, so fixing one would do a LOT toward resolving the other. I would say a majority of the non-consenting PVP I've been hit with, I find that my opponent either has unbelievably excellent aim (like the sniper shot through the tiny window of my speeding armoured car they can mysteriously repeat 7 times) or they're invulnerable, taking several grenade direct hits or a bunch of sticky bombs without dying etc.
All too often when these players can't get their joy from making others suffer with PVP, they resort to cheats that make everyone explode remotely, lock everyone in place, put cages on terminals etc or just crash the session. Fixing the cheating would go a long way toward fixing the griefing too.
I think the other big fix would be the new user experience and the progression system. I feel a huge amount of resentment from griefer players. They seem to be people who like the game but can't figure out how to make money, so they buy shark cards and buy the oppressor II (which, by the way should be nerfed, or removed, or an effective/accessible counter be added) and just grief people.
With missions and heists being the way they are, it's easy to see how players feel trapped by in-game poverty and respond in this way. The game for them becomes punishing players who are more successful and working through their feelings of resentment and jealousy that way.
I think updates to the mission system to make it less repetitive (easy since there's hundreds of good ones) and a few fixes to heists would achieve this. Heists are very lucrative if you can figure them out.
Basically, the community is SO toxic and the game SO unstable in Freemode that I would absolutely have permanently quit on day one or two, had it not been for the fact that I went into the game with friends.
We're able to operate our own 2-4 person heist crew and that lets us bypass some of the worst Freemode douchebaggery and make money. Now I can do Cayo, I don't bother with the awful MC club businesses (SO many players love to disrupt these) and most of my Freemode time is restricted to Nightclub stuff, and setups for Cayo.
Freemode is, however, so unstable that that Cayo setups fail about 30-50% of the time. Correlation with cheaters being active in Freemode and the setups failing is very, very strong. In fact, when I find myself in a quiet session I make myself do the Cayo setups whether I feel like it or not because doing so saves a ton of time re-starting failed/bugged out ones.
So, to sum up, brilliant game buried under an absolute fountain of boiling hot dogshit in the form of a mega toxic community and cheating so rife it's beyond a joke. I've got a standing thumbs-down review on Steam for this game for those reasons. I don't imagine R* are ever going to fix it, given that it's had these problems since launch and it's now 7 (?) years old, but that's what I think.
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From the Blue Dragon to the Hands of Yartar - Ch.3 (+1 level, Kraken's Gamble) - Session 16

https://www.reddit.com/stormkingsthundecomments/kc5nai/the_crashed_tower_of_the_late_zephyros_chapter_35/ - Previously our heroes found Zephyros' tower crashed in the wilderness and a bunch of stone creatures were attempting to burn all his notes; among them was a Large Dragon also made of stone but also possessed a regular Dragon's lightning breath. After crumbling all their enemies to rubble the party gathers up as much of their late Cloud Giant friend's notes as they could and put a full day's travel between them and the tower in case any other statue-like minions showed up to finish the job. .
The cast of DnD Comrades.
.
Paxton spends a good part of the evening using a Language-Comprehension spell to pour over Zephyros' journal and other loose pages. He finds pages of recipes, philosophical musings, and several pages relevant to their previous experience together, along with where he went after he dropped them off in Triboar.
.
After some deliberation, the group decided the notes don't provide enough new information for them to step away from their quest to find the Giant-Slaying weapon presumably left behind in Yartar by the missing Harthol Zymorven so they continue on, but mean to seek out more answers about this 'Eye of the All-Father' at a later time.
Around midday Paxton's Owl familiar communicates to him, "Don't look up, but there appears to be a dragon circling high above us."
Paxton quietly lets his comrades know of the situation. He casts Mage Armor on himself and Sir Oswald casts Armor of Agathys on himself. Their casting of spells seems to have alerted the dragon of their awareness of them as it begins to dive. Paxton then casts Invisibility on himself.
There's a nearby tor jutting out of the bog nearby that Paxton suggests they all run towards, but they only make it a little ways off the road before realizing that Sir Oswald is staying in place, trying to draw the Dragon's ire to himself.
In a flash of cobalt blue, the Dragon both forcefully and gracefully lands on a nearby boulder still some 60' from them. With its bulk nearly the size of a large covered wagon, it puffs out the yellow plates of its underbelly and cocks its head as it stares down its snout and horn towards the group. In a deep, steady voice it speaks, "Greetings little travelers. Are you lost? From where have you come? To where do you travel?"
Not wanting to divulge too much information Creedun only mentions they're traveling to Yartar and they didn't mean to trespass on the Dragon's territory.
"I'm only here to talk, let's drop the spells and magic in the name of diplomacy; I know there's a 5th member of your group skulking around somewhere. Now, normally I'd demand some tribute for such a trespass," the Young Blue Dragon continues, "but today I'm interested only in information. Just last night I passed the strangest thing - what looked like a tower... that had fallen from the sky... just off the road? You wouldn't have happened to have noticed that too would have, traveling past there towards Yartar as you say."
Creedun asks the Dragon if they can just be on their way and that they mean no harm or disrespect. Sir Oswald musters as much Charisma as he can (which is quite a lot) and says they'd be willing to trade information for information). He asks the Blue Dragon what he found in the tower, what he thought of it, and why he wants to know more?
"I found a dead Giant in the tower, I found it rather odd, and it is my business to know what happens in my territory." The Dragon adds with a thin veil of forced patience, "I'm normally not so generous but you amuse me human; I've now answered 3 of your questions and you none of mine. What do you know of the tower?"
Otto chimes in saying the Cloud Giant Zephyros had been their friend once and he believes he'd been trying to get a message through to them.
The Dragon grins a cruel smile, "As I suspected. I will add you to the collection of the Queen of Statues - the Gathering Storm!" as it pumps its mighty wings to take flight.
Roll Initiative!
.
Creedun conjures two Giant Eagles which Grapple the Dragon before it takes off.
This is obviously a cunning foe as it completely ignores the beasts and unleashes a torrent of deadly lightning into the Dwarven Bard, shocking him so badly that it's impossible to maintain concentration. As the Eagles poof into nothingness, the Dragon flies up 40' above the ground and begins circling the group.
Otto is struggling to hit the dragon at this range with his Hand Crossbow and uses his new martial training to stow his shield and attack with his Shortbow at the same time.
Paxton appears next to Sir Oswald, and laying a hand on him casts a spell allowing the heavily armored Knight to fly!
Sir Oswald streaks towards the Dragon and positions himself above it, striking mightily into the Dragon's back twice.
Ransom makes a Spiritual Weapon appear next to Dragon to slash at him, while Creedun resummons his Giant Eagles, though this time the Dragon fends off their grapple.
The Blue Dragon mauls Sir Oswald several times then tries to fly away, knowing that even if the Eagle can keep up, the Knight can't. He's betting that his scales can fend off their attacks and is partly correct, both eagles fail to land even a scratch. Sir Oswald with a lucky swing strikes a critical weak spot behind the Dragon's shoulder and adds a charged-up Smite into the fleeing Dragon
Paxton takes advantage of the Dragon having left the cluster of his allies and centers a Fireball on the Dragon. As the dragon flies out of the bursting flame it is singed and starting to look quite hurt.
The resummoned Giant Eagles catch up and both successfully grapple the Dragon as the 3 of them tumble to the ground, WHAM! Still thrashing on the ground the Dragon bites and claws the injured Eagles, causing both of them to poof from existence.
The Dragon takes an expert shot from Otto's Short Bow and not only looks very hurt, but for the first time shows actual fear itself. It moves to retreat, but instead of flying away it begins to burrow into the soft boggy soil. The group only sees it burrow in 10' and then loose sight of it in the dark tunnel.
Paxton throws a fireball right at the opening of the tunnel, hoping the edges of the flaming blast will catch the Dragon. He hears no sound as to whether it hit or missed.
Even running at top speed Otto isn't quick enough to reach the hole before the Dragon can burrow further in and the tunnel turns at such an angle the Gnome can't blind-fire in. Then he remembers that he has one more "Ka-boomer" left from the merchant cart they encountered south of Calling Horns. He lights the fuse and tosses it into the tunnel. 4 seconds later KABOOM!!! followed by a screeching roar of pain.
Sir Oswald flies down into the tunnel with no hesitation in hopes to finish off the Dragon but emerges a couple seconds later saying, "It's dead." The Kaboomer had blown open the side of its face as smoke poured up and viscera dripped down from its eye.
The group tries harvesting some scales and teeth, but damages their trophies in the process. Sir Oswald opens the Dragon's belly to find a couple human skulls and bones, along with a partially digested dagger. He also insists on spending more time to try to acquire the Dragon's snout horn. Paxton puts his Secure Hut spell over the tunnel while he works because spending several hours exposed in the wilderness doesn't seem like a safe plan.
The rest of the day and a half journey to Yartar is uneventful and everyone arrives fully rested.
.
They find a contingency of guards inspecting everyone who arrives to the city's outer gate. They make their way inside and get food recommendations from a cheery local man.
They're directed to the man's favorite joint - a "dive" dinner on the edge of the "bad part of town - called Karletta's Table.
There they find a one story flat-roofed building hemmed in by larger buildings that appear to have 3rd-story additions built atop older structures. Karletta's Table has crates stacked up outside that several young street kids are using to play and climb on, some have even climbed up onto the roof and are playing up there, another youngster in dirty clothes runs out from behind the diner with a fist-full of bread.
The group walks through the swinging saloon-style doors and gets their bearings in the dim light inside. Most of the booths have privacy walls, but they see a few folk who look down on their luck, a few more working class people, and a couple women arm-wrestling.
Behind the bar is a window looking into the kitchen where clanging pots and pans and sizzling can be heard. A half-elf with dark blue dyed hair cropped short on one side, wearing leather armor with an apron over it comes into view yelling at some staff around the corner, "You don't have that ready yet? By the gods, what am I paying you for, eh?" She notices the party standing in the dinning area and immediately switches her demeaner to a sweet and welcoming smile. "Hey sorry nobody was there to welcome you, feel free to seat yourselves! Someone will be with you in a moment :) " She returns into the part of the kitchen out of view and continues commanding the kitchen staff in an authoritative tone.
Creedun suggests they sit where he can watch the women arm-wrestle and after a few rounds he approaches them with Otto and asks if he can challenge one of them for a round of drinks. There's some brief chit-chat and the women seem fond of taunting Creedun and Otto, mostly in good fun. They tell the adventurers that they work the docks in the fishing industry. Otto mentions that he's a fisher as well and that's how he lost his eye.
One of the women cranks her shoulder a bit as though it's stiff and says to the other, "What do you think Sally? You wanna take 'im?"
Sally, "Are you gunna need some books to sit on, guy?" alluding to the Dwarf's stoutness. "How 'bout instead a drinks though we wrestle for the story of your friend's lost eye. I win against short an stout 'ere - you tell us your tale, little guy?" Otto agrees.
After a particularly close match Sally pins Creedun and Otto launches into a captivating tale from his youth when their boats' nets caught a Kraken, and how he had to climb into the nets to free the beast. In the process he slipped and severed the end off one of the Kraken's tentacles, fell back into the boat and the knife "poked him in the eye."
There is a long pause. Eventually Sally says, "Pffffft, I call bullsh!t There's no way that was a Kraken. That's a mythical beast; even if one does exist there's been no claims of seeing one in a hundred years at least. Plus, it would have dragged your ship to the bottom before you had a chance to free it."
Otto insists he's not lying.
Sally adds, "look, I'm sure you were entangled with something big and tentacle-y, maybe a Giant Octopus, maybe a newborn Kraken, but if that were a real one you'd be a skeleton at the bottom of the ocean right now."
There's a little more benign chit-chat. Otto refers to the women as "madams" which they get a hoot out of. Then he uses his Thieves Cant to see if there's more to them than meets the eye and mentions being "a part of their guild" and "wondering if they could help him."
The women look at each other and Sally says, "Let's step outside for a chat little guy. Just us and and you; your friends can stay in here and order their meal." Otto assures his party that it'll be fine. Paxton keeps watch on the situation with his Owl Familiar waiting outside.
Sally calls to the kitchen, "Hey Karletta could we get some more bread" and they're given a basket of bread as they walk with Otto out a back door.
.
Outside Sally laughs and says he must be new in town and there's no way he's part of their guild. They ask what he wants and he mentions he's looking for someone. Sally scoffs, saying they don't point strangers to members of their guild. He explains - still in somewhat vague terms - he's looking for a Noble's son who's gone missing. He offers them 50gp if they can help. Sally leans to the other woman and whispers something.
Paxton, listening through his Owl's senses hears her ask her friend, "Do you think he's talking about Mel?"
Sally tells Otto to go back inside with his friends and they'll be back with their friend who can tell him more. Neither Otto nor Paxton (through his Familiar) can discern any fowl-play or malice so they wait.
In the meantime Karletta had come by to take the group's order and comments about how quiet Paxton is and asks why he's sitting upright with his eyes closed. Creedun tells her his friend is just really tired and asks for a bib to put on the wizard.
Otto comes back in just as Ransom is pinning Creedun in their own arm-wrestling match.
.
Paxton has his owl follow the two women. One sets the basket of bread down on a nearby crate but the owl follows them to a warehouse where they disappear inside for several minutes. When they reemerge they're accompanied by a young woman and an older halfling woman; they all head back towards the diner. Paxton tells his owl to check out the bread basket, but when he gets there there are barely even crumbs.
The four women reenter Karletta's Table. Without pause the Halfling woman jumps up onto the bench, eye-level with Ransom and the others "I hear you want to ask my friend Mel some questions. I'm just here to make sure it goes smoothly, okay?"
Mel pulls up a chair and sits at the end of the booth. Between asking questions to Mel and the Halfling, they learn:

.
Next time - All Aboard the Grand Dame!
submitted by Yesh_Vroo to stormkingsthunder [link] [comments]

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